gold_o you said,
After that, I did two renders with one unique white light in each (one for the moonlight, one for the city lights coming from below) and a grey material applied to my model so that I could use them as masks for the lightning in Photoshop later on.
Can you explain this more, about using two gray material renders to act as masks… it appears that this method adds other light sources but doesn’t over ride the underlying yellow suite material or its lighting… You are using a matcap for the yellow suite material with baked in lighting and successfully adding extra lighting, which is enhancing or complimenting the baked lighting direction of the matcap… can your masks over rule the baked in lighting if you desired to do so…
thanks