@glaucolonghi: Thanks man! I am getting closer to the end of the Tutorial Images; working on the final Traditional Processes now 
@DGralnik: I use QGrid quite a bit; I attached another image for ya 
@lt_ken84: Thanks!
Here are some more images of the printed versions of the helmets. I did create quite a few smaller test prints before committing to the larger ones. The test versions took an hour or so to print and I could check how the models would look in real-life. I went through about 5 test revisions before reaching the final shape of the helmet. Seeing the actual models in real-life and under different lighting conditions is huge. I also test painted the smaller versions as well (since perception of the object also changes after being painted with reflective paint.)
Also here is another image on Dynamic Subdivsions and when I use QGrid, Creasing, or Edge Bumping. In general I mix and match the processes where I see fit. I end up using all options in various areas on the model.
-Joseph


) I just use Netfabb basic to double check the scale of exported files.
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