ZBrushCentral

Eof's Sketchbook (base mesh to share Page 9/movie page 12)

nice models Eof,like the combination of real and stylized elements in your sculpts:+1:small_orange_diamond:+1:

Very excellent model. I really like the way you tread hair. As well are your poses - rather elegant
 :+1:

Klaus :slight_smile:

Fantastic new work! And thanks for the video. Really cool! :+1: The hair I`ve sculpted to date looks terrible. :smiley: I have to try your method – looks great!

Very nice !
and thanks for the vid !

Very nice model eof3D. Nice topology on the base mesh, nice sculpt, nice proportions, nothing to critic!
Congratulation on this model and thank you for sharing it with the ZBrush community!

Ichiban thank you!
Chokmah thank you man!!
3mm thank you!
klausknuth thank you!
Moni-Poroni thank you and glad it helps! (Actually that method was primary developed by R.Kingsly)
Lucky_1 Thank you!
Totyo thank you!

Hi guys!
What d’you think about this layout?
Is it banal and trite?? :frowning:

ticpic.jpg

A truley awesome model dude!! :+1: :sunglasses: I like the way you have set things up, look forward to updates on it!!

Awesome stuff, I love the really clean lines! As for the layout of the last work you posted: I think it will end up looking really cool and I can’t wait to see more of it!

really nice mesh and of course her face looks fantastic,thanks for sharing.i would like to know how did you archieve this nice topology.the distribution of the vertices looks very smooth.thanks in advance:)

Yes it is
I guess you’re right
this is gonna be fail version :lol:

change something pls

Thanks for sharing the hair movies! Looking forward to seeing the development of your latest sculpt! :+1: !

spimmy thank you! I hope updates will come.
Vancross thank you! lets see, Im not sure.
Aeon thank you man!
Daemon3d yes, very funny, you’ve amazing sense of humor.
Etcher glad you like it.

Great sculpting. You’re a master :slight_smile:

And big tanks for the base mesh, I look into it to see what I can lean about that.

And thanks again for the videos. :+1:

Is it banal and trite?? :frowning:

More banal than trite. I think its the fact that she is just staring at the object. Facial expressions aside her body language is blank. It doesn’t really make me question what she is doing or going to do. When going with a more classic fantasy you really gotta push that pose/action man. I am sure you can come up with something more cleaver than just staring at the thing.

You can do so so so many things that haven’t be done before! Just try it! Have her ripping it apart, touch fore-head to fore-head, closing its eyes, something to make me interested! I am not sure what mood you were going for but these are just a few random ideas to get the ball rolling.

cooly08 thank you
Nyx702 I’m appreciated! It really helps. And I recall amazing “Pietà”, still thinking how to implement.

I’m trying to find second char for my story. Guess it must be some kind of dying creature
 It seems he need a wings on his back.
(using Zbrush+3D Coat)

temppChar

Attachments

temppChar.jpg

Curious to know what you think of 3D coat. Great work, looking forward to seeing it develop.

Aberrant Thank you! Mainly I’m using 3DCoat for rough sculpting and merging character’s parts. This soft great 'cos its not limited by surface.

Here’s character for unannounced game:
[]
[]enemy02.jpg

![enemyThumb.jpg|100x76](upload://2YMJOTTwqst9XPkZKEXW8JqZwlF.jpeg)![enemy02.jpg|1100x679](upload://uhBu3f8dWMJ5fgHgWTWKaX4IPGb.jpeg)

I really like the last character. And the woman’s face is fantastic.

Was the one sculpture unwrapped in Blender? I’ve been thinking of buying 3d coat too. Haven’t had a chance though to really test it.

very cool. looks like ninja turtles character. You’re in St. Petersburg, FL? I’m in clearwater. I was unaware there were game shops around here.