Figured it was time to start a new thread. Thanks to everyone that has helped ease my painful transition from traditional sculptor to digital modeller. Hope to update this frequently. In the meantime I’ll just throw in some of the pieces I’ve done over the last couple years that I am semi content with. Thanks for looking!!
3d print
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Nice work man - LOVE the Omega Red sculpt.
wifey
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Daryl Dixon for McFarlane toys. 10" figure. I did most of the sculpting. Additional wok was done by Steve Lord. Rafael Grassetti did the portrait. I believe Alterton did the crossbow and quiver. Very cool project to be involved in. Cool photo of the final product by Dave Gittleman.
Killer, love all of it. Sculpt and final shot of DD turned out great.
Really great! what do you do for the perspective setting in zbrush when doing something like this that needs to be printed?
THanks guys -
Brian I set the perspective somewhere between 15-20
Here’s the high res Andrea (Walking Dead) for McFarlane toys. Mr Grassetti did the portrait work. I started to poly paint it but I ran out of time. . .
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Beautiful work! How many time to complete de character?
thanks Ram-Z. The sculpts take 1-3 weeks depending on the complexity of the model.
Here is the alternate version of Connor (Ratonhnhake:ton) that we did for McFarlane’s action figure series from Assassin’s Creed. Steve Lord and I worked on this together. I did a lot of work on the upper body including the torso and wolf cowl.
some really solid work here! great to see the zb sculpt vs the print/cast! Daryl looks ace!