Hey cass83 I must say I am amazed by your long and descriptive reply. Thank you for taking the time and analyzing my work. Now a little bit of explanations which may sound like exuses but I think I need to clarify some things.
As far as anatomy and proportions they are done intentionally the way they are.
Chest for example is squashed in x axis as in order to make the connection btw the torso and neck and also this creature is ment to be a biped as well as quadruped, hence the chest sticking out and legs a bit shorter, close to the sketch.
As far as bumps on the chest ribb cage and all over the body for that matter are there to compliment the overall design of the creature. It may work as such or not. It depends what you are looking for. This is by no means realistic looking creature therefore the freedom to deform it a bit.
As for the hands I couldnt agree with you more they are and should be expresive and I think that hands on this creature serves the purpose of as a design and as practical body part .
As far as anatomy goes one is never too old to learn, I’m still learning after all . But sometimes you just go beyond anatomical correctness and search for different areas of creativity. One may be successfull or not in that regard. This by no means to underestimate the importance of knowledge of anatomy.
Now if you look carefully on the sketches (the middle and the right one) you will see that when I was drawing I was also considering the bone structure which you can see on the legs, hands and torso as well. This is a loose scetch after all but it shows a lot and it helps on the next steps. I usually do my research before I start anything.
Now all this is not to prove you wrong or me right its just a clarification of my thoughts and intentions on this character which in the end will help you, I hope, look at it from a different point of view and see it differently. In the end words are always too much for one to make explanations of its intentations.
Again thank you for taking the time to writte what you needed to writte. I appreciate that and I hope you will continue to watch this thread as I continue to update it and share your thoughts . I just started rigging it. I’m using Puppetshop Plugin for rigging and I will use SkinFX for skinning and muscle simulations.