Hello to you all!
My name is Daniel Lieske and would like to start this thread to show my ZBrush experiments. Originally I’m a 2D Artist and I have done quite a lot of digital painting in the last years. I use ZBrush since the 3.1 release and I’m really fascinated by this piece of software. Perhaps let’s see what I have done in ZBrush so far:
I started humble, like everone I guess.
after the first tests and this head I started a goblin bust:
These first steps were quite within the confines of what I did know about conventional 3D modelling to this time (i have some Maya experience). Things became much more interesting when I encountered the Clay Brush!
[Thanks to Ralf Stumpf for his great MatCap Material]
After that I decided to test my new skills on a bigger project. Here is my approach on the famous Alien monster:
[Shader by Ralf Stumpf]
[Shader by Ralf Stumpf]
[Shader by Ralf Stumpf]
I also did a selfportrait. The first time that it came in handy that I have no hair!
[Shader by Ralf Stumpf]
Ok, this was quite a load. Since I’m a 2D Artist I also did dome experiments in ZBrush using the 2.5D canvas. Here you see the Deco Brush in Action:
These were the textures I used for the last image:
Well, what shall I say - I’m quite taken away by this software and I’m looking forward to more experiments with this amazing tool. Your input is greatly appeciated and I hope we will have some fun together in the future!