Amazing talent…great…How u do all this?
Thanks again for all your comments ! et thanks to like my works
“How u do all this?”
With patience and passion and an awesome software ! :lol:
I will update the post tonight.
Every once in awhile an artist will post a work so good
it is discouraging to others.
The thought process is why should I bother?
In viewing your work, I have the desire to unistall the program!!!
Congratulations.
great stuff
i have been trying to sculpt some of ankor waht for some time , using some of my photos , but nothing compared to yours.
Just curious on how you made these details? :
Hi tyrellcorp !
Here are some characters i did during lunchtimes and so on :lol:
I really like the cartoon style, so fun to sculpt ! Not as much detailled than some of my other stuffs, but it’s always a pleasure to sculpt differents things.
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These look great!
:lol:
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Awesome!!!
super boulot, t’as etudié a quelle ecole ?
j’adore le ti piou-piou au premier plan, il doit pas manger que du bio !
Truly excellent. particularly love the building/brick/aztec work on page 1.
Two thumbs way up here
Another Cool Sculpt dude!
Amazing works!
your work is perfect … i like the Aztec one
checkout my new post:
http://www.zbrushcentral.com/showthread.php?t=145863
WOW! Great workkkkkk! YOu totally have a very unique but AWESOME stylee!! please keep it up! its really a good inspiration for me. Love your cartoony sculpt too! awesome!
Fabian
Fantastic work David! I like every bit of it. Can you tell me where do you start your work when sculpting a character? I mean do you create base model with zspheres, or you make a low poly model in maya, 3dsmax or any other package and then import it to zbrush for sculpting?
I am trying to figure out what is the best workflow (I am just starting in zbrush). I will be aiming in creating low poly models with highly detailed normal maps to import them to 3dsmax. Zspheres are very powerful and handy to create a base mesh, but I am not sure if it is the way to go if I would be creating a low poly character for game. Maybe starting in max would be better as I would have more control over topology?
Anyway let me know what is your opinion in this subject
Love it all!
super nice work!
Yeay it´s an calendar but the real name it´s It´s “The Aztec Solar Stone”.