ZBrushCentral

David Desplat's sketchbook

Amazing talent…great…How u do all this?:grimacing:

Thanks again for all your comments ! et thanks to like my works :slight_smile:

“How u do all this?:grimacing:

With patience and passion and an awesome software ! :lol:

I will update the post tonight.

Every once in awhile an artist will post a work so good
it is discouraging to others.
The thought process is why should I bother?
In viewing your work, I have the desire to unistall the program!!!:smiley:
Congratulations.

great stuff

i have been trying to sculpt some of ankor waht for some time , using some of my photos , but nothing compared to yours.

Just curious on how you made these details? :

![Picture-333.jpg|1060x1408](upload://An1V7XwStaE4M94r24ZmHupMhBz.jpeg)

Hi tyrellcorp !

These discs were basically made in Maya, and detailled in Zbrush. :D

Here are some characters i did during lunchtimes and so on :lol:
I really like the cartoon style, so fun to sculpt ! Not as much detailled than some of my other stuffs, but it’s always a pleasure to sculpt differents things.

[<!--[attach=259286]Kerchu (Copier).jpg[/attach]-->]![Kerchu (Copier).jpg|1200x720](upload://2lo9PpCiufGUieaaMqYv8MKX65i.jpeg)

[]Kaluak (Copier).jpg

[]Aliengirl (Copier).jpgKerchu (Copier).jpgKaluak (Copier).jpgAliengirl (Copier).jpg

These look great!

:lol:

[]VILLIAN_02.jpg

[]VILLIAN_01.jpgVILLIAN_02.jpgVILLIAN_01.jpg

Awesome!!!

super boulot, t’as etudié a quelle ecole ?
j’adore le ti piou-piou au premier plan, il doit pas manger que du bio !

Truly excellent. particularly love the building/brick/aztec work on page 1.

Two thumbs way up here :+1: :+1:

Updates ! :smiley:

[](javascript:zb_insimg(‘259397’,‘GREANDE_01.jpg’,1,0))GREANDE_01.jpg

Attachments

GREANDE_01.jpg

Another Cool Sculpt dude! :+1: :sunglasses:

Amazing works!

your work is perfect … i like the Aztec one :+1:

checkout my new post:
http://www.zbrushcentral.com/showthread.php?t=145863

WOW! Great workkkkkk! YOu totally have a very unique but AWESOME stylee!! please keep it up! its really a good inspiration for me. Love your cartoony sculpt too! awesome!

Fabian

Fantastic work David! I like every bit of it. Can you tell me where do you start your work when sculpting a character? I mean do you create base model with zspheres, or you make a low poly model in maya, 3dsmax or any other package and then import it to zbrush for sculpting?

I am trying to figure out what is the best workflow (I am just starting in zbrush). I will be aiming in creating low poly models with highly detailed normal maps to import them to 3dsmax. Zspheres are very powerful and handy to create a base mesh, but I am not sure if it is the way to go if I would be creating a low poly character for game. Maybe starting in max would be better as I would have more control over topology?

Anyway let me know what is your opinion in this subject

Love it all!:+1:

super nice work!

Yeay it´s an calendar but the real name it´s It´s “The Aztec Solar Stone”.