Ok one more metal thingie. They’re actually quite fun.
This one was done while listening to a lesson in working with mocap. and the scrit aslo if anyone want to see it. The script might end a bit abruptly since i actually had part of my playing with different rendering and materiel settings in it also but i cut that out since it was very boring to see but i didn’t find the exact right place to cut so, it ends when it ends :).
kircho-I don’t really have any specific reason for starting with a sphere like this, but i don’t really like to model with that few polygons. Moveing on vertex at time really dosent feel to nice in Z-brush, also i thin that just pushing and pulling a sphere that is this dense really letsme explore the forms more. If i wanted to do something reallly serious i would spend more time on the base.
And definetely z-brush is the coolest