Fantastic works!!!small_orange_diamond
small_orange_diamond
This actual is a sculpture which was created by the Japanese Artist Half Quarter.
Mindjuice you did a great job of replicating the original design, and I hope you don’t mind that we also give props to the actual designer as well.
Cheers,
I thought I had seen that thing, I just couldn’t remember where, or who did it. Thanks, tjnyc. Mindjuicer’s model is a great likeness. We would all like to see more models though.
Fantastic work!
Mindjuicer, feel free to try out the Turtle Renderer For Maya on your models. It’s far more simple to set up than MR and has some custom features to render ZBrush displacement from within Maya, as well as fast sss for nice skin effects.
More info at: http://www.zbrushcentral.com/zbc/showthread.php?t=5660
A nice examples at (hat of to Dan B):
http://www.zbrushcentral.com/zbc/showthread.php?t=22299&page=1&pp=15
Try the latest Turtle beta for free at http://www.illuminatelabs.com/
Jacob
O_o omg its awesome! i wonder how someone could achieve such an amazing masterpiece like this! truly amazing!
Hey Jacob,
Thanks for the link I have heard of the turtle renderer but never really messed with it.Is there any tutorials for it.Thanks again.
Mindjuicer01
There’s a turtle tutorial right here on these forums : -
http://www.zbrushcentral.com/zbc/showthread.php?t=5660
If you download the beta, also get the docs, loads of useful information and some great tutorials bundled too.
I’ve tried Turtle B4, and it works great! Its actually really simple, and really fast!
the only thing that bothers me about it is that it doesnt support Fur and particle!
I also never been able to make decent fog in it!!!
Other then that, for displacement, bump map, color map, global illumination, final gather, sub surface scattering and caustic, its the best!!!
Not sure when its going to update to take all these unsupported stuff, but the day it will take them, its gonna be my 1st choice renderer!!!
Altough for now, since it doesnt, I use MR!!!
Cheers!
Jonny :lol:
Well I guess I have to give it a shot and post up some renders.Since I won’t be using any fur and most of the particles can be compisited I think I shoudl work fine in my case.
Minjuicer01
Well, as an alternative, With MR you cannot render Paint FX which is used for Trees and hair!
Well, same for fur, i guess that if you convert to poly, without deleting history on it, you can get it to render in Turtle as polys!!!
For particle, very true that you can composite it!
Which one is the best composition software for PC’s that make 3D particles???
I know After Effect have a great plugin for it! But its darn expencive!
I’ve tried Combustion, but its 2D particle, and i dont like it!
!!!
If some of you guy’s got info on this, let me know Because Turtle is the best render so far! And i’m more then tierd of playing with MR with Plug and Pray
Cheers guy’s !
:lol:
Jonny
a very good model indeed…,but man…i love the texture!!!
can you please post,even a sample,of the texture file?
Amazing work.
Is it supposed to be in the water? The rendring of the skin miss a lot of glossiness to render details, the textured model look flat compareid to the nontextures one.
Amazing, the level of detail you pulled off on the ultimate creature! I still have yet to see demonic creatures in any other app that rival the stuff you guys do in Zbrush… Breathtaking…
that’s one crazy model, well inspired by the original and brought to life digitally – sure wouldn’t want that fellah under my bed!
… I don
t know what I say... It
s so great… I love your work
very very fantastic work
Kool , but not ****ing… anyway…GREAT
how did you get the teeth to look that good.