ZBrushCentral

Creature Test

Hey Jason,

I completely agree I wish that Mental Images had better support for their product And as far as shaders are concerned I have been trying to get a decent skin shader that works with Mental Ray and so far nothing at all. I have tried the MISS shader but most of the results I get end up looking like wax no real specular break up.

Ah, that is the creature I thought it was. That’s a very good likeness, great details, and awesome textures. Great work. Thanks for sharing!

Mindjuicer, I also tried several things with MentalRay and almost signed a very large deal with them, based on some post houses requests. I just wasn’t satisfied, even though I have seen some decent images, very little good animation renders, even from their large customers.

If you want a quick way to set up and export to RIBs let me know, the price will be right (OpenSource)! I can also supply you with some great shaders if I scrounge around and avoid the propritary ones (or delete the special stuff). :smiley:

If you have some animation of the beasties I might even offer the use of 20 or so nodes to render (RIBs).

Hi there,

Just in relation to Renderman / Mental ray:

I feel you can obtain decent results in mentalray - it just takes a lot ot trial and error work to optimise the necessary settings…not to mention I good working knowledge of what all these settings mean in the first place.

Having said that, I don’t think mentalray, or any other current renderer for that matter, will ever be as fast Renderman.

In terms of speed, Renderman simply leaves everything for dead - especially when you combine displacements with motion blur.

Regards,
Zendoftheworld…

I agree that you could achieve decent renders with MentalRay. The thing is you don’t want to spend all of your time trying to reinventing the wheel everytime you’re rendering something with MentalRay, and it doesn’t help that there is very little documentation explaining any of the different features of MentalRay/Maya.

I wish we were using Renderman as oppose to MentalRay, the last feature I worked on we used z-brush and the displacement maps work beautifully well with Renderman.

Hey Jason, as far as exporting to a RIBs format I might take you up on that offer in the near future. I’ll keep in touch. Thanks

Mindjuicer01

Wow! the full image is awesome! Thanks for posting. :slight_smile:

Jason Belec,

Sorry Mindjuicer for hijacking your thread here!

I’d also be interested in hearing what you are using as your reyes pipeline ? Are you using Liquid ? and which reyes render are you using at the end, I’d be interested in one that has support for Maya fur, preferably free if you know of any, RenderDotC has Maya fur compatibility, but is a paid for product, a opensource one would be great!

Regards

Fantastic works!!!:+1:small_orange_diamond:+1:small_orange_diamond:+1:

This actual is a sculpture which was created by the Japanese Artist Half Quarter.

Mindjuice you did a great job of replicating the original design, and I hope you don’t mind that we also give props to the actual designer as well.

Cheers,d-demon2.jpg

I thought I had seen that thing, I just couldn’t remember where, or who did it. Thanks, tjnyc. Mindjuicer’s model is a great likeness. We would all like to see more models though. :smiley:

Fantastic work!

Mindjuicer, feel free to try out the Turtle Renderer For Maya on your models. It’s far more simple to set up than MR and has some custom features to render ZBrush displacement from within Maya, as well as fast sss for nice skin effects.

More info at: http://www.zbrushcentral.com/zbc/showthread.php?t=5660

A nice examples at (hat of to Dan B):
http://www.zbrushcentral.com/zbc/showthread.php?t=22299&page=1&pp=15

Try the latest Turtle beta for free at http://www.illuminatelabs.com/

Jacob

O_o omg its awesome! i wonder how someone could achieve such an amazing masterpiece like this! truly amazing!:smiley:

Hey Jacob,
Thanks for the link I have heard of the turtle renderer but never really messed with it.Is there any tutorials for it.Thanks again.
Mindjuicer01

There’s a turtle tutorial right here on these forums : -

http://www.zbrushcentral.com/zbc/showthread.php?t=5660

If you download the beta, also get the docs, loads of useful information and some great tutorials bundled too.

I’ve tried Turtle B4, and it works great! Its actually really simple, and really fast!
the only thing that bothers me about it is that it doesnt support Fur and particle!

I also never been able to make decent fog in it!!!

Other then that, for displacement, bump map, color map, global illumination, final gather, sub surface scattering and caustic, its the best!!!

Not sure when its going to update to take all these unsupported stuff, but the day it will take them, its gonna be my 1st choice renderer!!!

Altough for now, since it doesnt, I use MR!!!

Cheers!
Jonny :lol:

Well I guess I have to give it a shot and post up some renders.Since I won’t be using any fur and most of the particles can be compisited I think I shoudl work fine in my case.
Minjuicer01

Well, as an alternative, With MR you cannot render Paint FX which is used for Trees and hair!

Well, same for fur, i guess that if you convert to poly, without deleting history on it, you can get it to render in Turtle as polys!!!

For particle, very true that you can composite it!

Which one is the best composition software for PC’s that make 3D particles???

I know After Effect have a great plugin for it! But its darn expencive!

I’ve tried Combustion, but its 2D particle, and i dont like it!

!!!

If some of you guy’s got info on this, let me know Because Turtle is the best render so far! And i’m more then tierd of playing with MR with Plug and Pray :smiley:

Cheers guy’s !
:lol:
Jonny

a very good model indeed…,but man…i love the texture!!!
can you please post,even a sample,of the texture file?

Amazing work.

Is it supposed to be in the water? The rendring of the skin miss a lot of glossiness to render details, the textured model look flat compareid to the nontextures one.

Amazing, the level of detail you pulled off on the ultimate creature! I still have yet to see demonic creatures in any other app that rival the stuff you guys do in Zbrush… Breathtaking…