Decided to mess with zbrush using some models I did for a few clients sometime ago. I really enjoy working with zbrush, I just wish that Mental Ray rendered displacement map as unproblematic as Render Man. I’m currently trying to setup the use of displacement maps at work using Mental Ray, and it’s proven to be more burdensome than expected. Oh well maybe the next version of MentalRay might offer some better solutions.
Mindjuicer 01
great work mindjuicer. love the texturing in the last render. no complaints whatsover on the modelling except the gums don’t seem to wrap around the teeth that well. other than that
! hope to see more of your work
dado
The detail and texture are Amazing !
That second model looks like a sculpture I saw a while back, did you do a sculpture like that? It’s a really good model by the way.
[EDIT] And I’d LOVE to see the rest of that second model. Keep those updates a-comin’!
the second one to me has the skin of the american godzilla from 98, or should i say GINO. either way looks great.
Great model & texture!!
…creatures
Pilou
I love the ultimate creature, it´s really awesome.
A good work with the tex, i like it.
Good modeller.
So amazing!!!
These models are simply top notch stuff…the teeth on that last one…all the detail, simply amazing. Please post more art.
great great work! small_orange_diamond
small_orange_diamond
greetings
froyd
Dude thats pixolator level!!! Great job!
love the texture on th last one
excellent. 5 stars.
Some of the nicest work I’ve seen in a looooong time! Wanna post something on your texturing.
Keep up the good work!
These have great potential. Very nice work.
Yep, your choice to re-visit your older materials with ZBrush seems an outstanding endevor. Love looking at your work!
keep pushin’ those pixols
Hey man, Wow, great stuff!!!
Maybe you could share your MR settings! And I’d like to see the texture unwrap!
Howsome stuff man!!!
Cheers!
KS
That is really awesome. Makes me want to see more. Wider shots PLZ. Can you post a pic of that 2nd creature as a whole - like his entire body?
Working from a production point of view - stick to REYES renderers like Renderman, Pixie, 3Delight, Air, Aqsis, etc., a lot more support and an aweful lot of useful shaders that have been proven in the film environment.
Everytime I try to do something simple in Maya, MentalRay and a few others it’s a chore compared to a good REYES product simplicity. However I am old school and many people do like various render apps for various reasons. I just can’t understand apps that aren’t modular, requiring you to do a lot of work to alter something.
Love these characters though.