Beautifully executed like all your work! Another polished concept.
thanks for sharing bronze matcap!
Thanks a lot.
Still love the stuff you do/make Ralf! You have a very unique style. Thanx for those materials. Your just getting better and better mate! I hate it when that happens…
For real; great thread!
All the best,
Michael
thanks for the downloads!
Thank you so much for the shaders Ralf!
Great models too
Thankyou very much
…thank you 4 great material, m8y
-cheerZZZ-
Hello, and thanks for comments.
I get some mails how to change the look of the bronze shader
(matCap on page 5).
To change the look you can play with the Material/Modifiers values.
Hope I can help with this.
Cheers
Ralf Stumpf
Attachments
Wow thanks for that knowlege. It is so very helpful to me. you are such a cool person stumpf. not only give a great material to the zworld (which so many use and love, including me) but you also show how to make it and change it. soooo very cool indeed.
Your work is always amazing Ralf !
Very nice clean sculpting, i guess you use lazy brush a lot to get the neat edges? if not how do you get such neat lines? also what brush do you use?.
o yea thanks for the mats, i needed a bronze aswell, cool.
Tnx a lot for the Bronze Mat Usage Update … It’s very helpful…
I love the cave troll.
wooww…thnx dude…
Hello, and thanks for comments.
I made a “fix” robot head started from a human head (download from the Pixologic site)
and morph the in-betweens. Hope you like it.
Cheers
Ralf Stumpf
Seriously cool!
Hey stumpf, the head robot is… mind blowing. I’m still trying to get my head around the fact that you can use Zbrush to create hard surfaces. Every edge I try to create ends up “mushy.” Could you explain how your able to keep your hard edges crisp?
Ralf, you have great creativity, keep the good work man.
awesome work!