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Creature Core

Beautifully executed like all your work! Another polished concept. :+1: :+1:

thanks for sharing bronze matcap!

Thanks a lot.:+1:

Still love the stuff you do/make Ralf! You have a very unique style. Thanx for those materials. Your just getting better and better mate! I hate it when that happens… :smiley:

For real; great thread!

All the best,
Michael

thanks for the downloads!

Thank you so much for the shaders Ralf!
Great models too

Thankyou very much :+1:

…thank you 4 great material, m8y :slight_smile:

-cheerZZZ-

Hello, and thanks for comments.

I get some mails how to change the look of the bronze shader
(matCap on page 5).
To change the look you can play with the Material/Modifiers values.
Hope I can help with this.

Cheers

Ralf Stumpf

RS_BronzeDocu01.jpg

Attachments

RS_BronzeDocu02.jpg

:cool: Wow thanks for that knowlege. It is so very helpful to me. you are such a cool person stumpf. not only give a great material to the zworld (which so many use and love, including me) but you also show how to make it and change it. soooo very cool indeed. :cool:

Your work is always amazing Ralf !

Very nice clean sculpting, i guess you use lazy brush a lot to get the neat edges? if not how do you get such neat lines? also what brush do you use?.
o yea thanks for the mats, i needed a bronze aswell, cool.:+1:

Tnx a lot for the Bronze Mat Usage Update … It’s very helpful…
:smiley:

I love the cave troll.

wooww…thnx dude…

Hello, and thanks for comments.

I made a “fix” robot head started from a human head (download from the Pixologic site)
and morph the in-betweens. Hope you like it.

Cheers

Ralf Stumpf

Cyborg#1.jpg

Seriously cool! :+1: :+1:

Hey stumpf, the head robot is… mind blowing. I’m still trying to get my head around the fact that you can use Zbrush to create hard surfaces. Every edge I try to create ends up “mushy.” Could you explain how your able to keep your hard edges crisp?

Ralf, you have great creativity, keep the good work man. :+1:

awesome work!