Wow!! Very strong and so beautifully sculpted. What’s that shader you’re using? Love to see it finished!
hey skull monster ,
since i realy like your works i decided to make some changes on your model .
in photoshop its much more simple to explain in that way .
i hope you dont mind
i did some small fixing in the sholder , elbow and foot.
over all its coming well !
Attachments
very good job there …
one thing i don’t feel here is his feet. Need to see more nuckles and those toe nails kind of weird. I would like to see structure (bones) of the feet beneath the skin.
little veins would be nice.
just my thought
Thao Le
Try this:
http://www.zbrushcentral.com/zbc/showthread.php?p=408927#post408927
It is a lot faster than XY shrinkwrap.
PS. Nice job on the model! Very cool!
very cool! i wonder if you could discuss a bit abuot your process of creating the wrinkles over his body? Are they all hand sculpted or alpha’s/stencils?
cheers
calum5ZB…thank you !
Plakkie…thank you !..i used toxic shader…
smeagol…thank you !..hey…i did it on the feet…
ThaoLe…thank you ! helpful critique, ill add the veins... nickz......thank you ! i
ll check it…
outlander…thank you ! i like to do them handy…
here is another update with another changes…
your comments will be useful…
yeah ! you did !
you realy fix this issue
but in the other hand your sholder still look preety wrong to me :rolleyes:
its go downward to much for my opinion and becouze of that your muscle ( biceps ) looks stretcy .
i add pictures to simplify that …
hope this can help
[attach=74914]chestbig.jpg[/attach]
[attach=74915]image410.gif[/attach]
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Fantastic series of Monster!!! Very Good Skulll… Monster!!!
Really cool demon!
Everytime i see one of your posts, I just drop the jaw in amazement. Once again your work is incredible. I would love to see more of how you do it!
Wow! all i can say is its an amazing piece of work, excellent.
great model good luck skulll_monster
thank you my friends !
smeagol…thank you !..ye i still have problem with body anatomy…i need training,thank you for pictures ! i must practice…
piz…thank you !
guti…thank you !
Zanrok…thank you !
Devijinn…thank you !
nightwoodwolf…thank you !
i changed the model to be more like the concept…
[](javascript:zb_insimg(‘75406’,‘wip06c.jpg’,1,0))
Once again Skulll_Monster, as always you’ve made a wonderful model and have brought it to life with your amazing sculpting abilities. I love them all. I think all of them would make interesting characters even though it is the same one. I love that zb can make different characters out of one and you utilize that very special feature so very well without even trying. Good luck with the challenge although I don’t think you will need it I give it anyways. Can’t wait for this one to be let out to go hardcore C R A Z Y. :eek:
very nice & pretty model. great sculpt.
Okay, wow. That’s a dramatic change! I definitely prefer it looking like your initial concept, though I wonder if might be possible to morph between them later? (you’d have to be fairly clever about dealing with the extra pieces, and of course, optimal topology for one is probably very different from the other…)
i think the hand now look much better but in the arm area there is a kind of problem from the camera point .
if i could be more spesific , from the elbow downward its start preety good and then its break in some point and become more cylindrical .
its very tiny fix and i am sure you will fix that .
about the legs …hmm , i am not sure !
maybe you can give another image from the side view and ill try to
give my opinion .
overall its coming along well !
Seavannah…thank you !
gookle…thank you !
Ctrl-Z…thank you ! no its not for morph…but now i now what i want…
smeagol…thank you ! here is some shots…
this model is for animation so i must make a new esh…
here is some progress of rebuilding in zbrush…i used Edit topology…
Wire - back and front
Wire - Head
and here is sculpted model with new base mesh…
Very Cool Update Skulll_Monster!!!
thank you piz !
hereis with some details
just one day is remained and there`s no time to working on armors…