ZBrushCentral

crazyDemon for cgtalkChallenge

thank you my friends !
smeagol…thank you !..ye i still have problem with body anatomy…i need training,thank you for pictures ! i must practice…
piz…thank you !
guti…thank you !
Zanrok…thank you !
Devijinn…thank you !
nightwoodwolf…thank you !

i changed the model to be more like the concept…

[wip06c.jpg](javascript:zb_insimg(‘75406’,‘wip06c.jpg’,1,0))

Once again Skulll_Monster, as always you’ve made a wonderful model and have brought it to life with your amazing sculpting abilities. I love them all. I think all of them would make interesting characters even though it is the same one. I love that zb can make different characters out of one and you utilize that very special feature so very well without even trying. Good luck with the challenge although I don’t think you will need it I give it anyways. Can’t wait for this one to be let out to go hardcore C R A Z Y. :eek:

very nice & pretty model. great sculpt. :laughing: :+1:

Okay, wow. That’s a dramatic change! I definitely prefer it looking like your initial concept, though I wonder if might be possible to morph between them later? (you’d have to be fairly clever about dealing with the extra pieces, and of course, optimal topology for one is probably very different from the other…)

i think the hand now look much better but in the arm area there is a kind of problem from the camera point .
if i could be more spesific , from the elbow downward its start preety good and then its break in some point and become more cylindrical .
its very tiny fix and i am sure you will fix that .
about the legs …hmm , i am not sure !
maybe you can give another image from the side view and ill try to
give my opinion .
overall its coming along well ! :+1:

Seavannah…thank you !
gookle…thank you !
Ctrl-Z…thank you ! no its not for morph…but now i now what i want…
smeagol…thank you ! here is some shots…

this model is for animation so i must make a new esh…
here is some progress of rebuilding in zbrush…i used Edit topology…

Wire - back and front

Wire - Head

and here is sculpted model with new base mesh…

Very Cool Update Skulll_Monster!!! :+1: :sunglasses: :+1:

thank you piz !

hereis with some details
just one day is remained and there`s no time to working on armors…

wip08B.jpg

Attachments

wip08A.jpg

Very well done skulll_monster! How many polys for this Evil Guy? :smiley: :+1:

great! i love trhe final version

Alex Oliver

great use of topology tool, beautiful work

Great! Nice clean base mesh you have there :+1:
I look forward to seeing an animation.

Cheers
Brett

Skull,

This is phenominal! Amazing detail especially in the stomach region. WTG!

Hey Skull,

is there anyway you could make a video showing how you used retop “edit topology” on your model. I would love to see how you do it!

Thanks a bunch man, I love all your work =)