cheers guys. here is my current wip. color map is very early for testing, needs proper spec, sss maps still.
I really like this, and the flash photo is freaky sh*t. Such amazing skin details, all sculpted by hand? much respect, cheers
thanks Bangers. yes, I don’t like to use alphas unless I have some sort of specific reference to match. It takes longer, but it’s more fun too.
some finished renders of the ‘hiver’. The first one has been graded for a gritty look, the second is the raw render from vray. ill post some more renders with the critters on him and some breakdowns soon.
gross!!! great work
Finally finished. the backplate for the the shot in the woods was tricky, it was snowing at night, and the flash caught all the droplets which messed up the the focus, but…whatever good enough for what I needed.
He looks kind of dorky with his tongue out, so I decided to retract it.
whoa, lots of creepy-awesome stuff here!
The picture in the woods look amazing. Great job!
thanks guys!
man this is soooo awesome!!
really love the skindetails!
how much of this was asymmetry?
Really nice, how did you render that shot?
hello guys!
Fynn - I started from a base human head that I had from another project, so I could save a few hours. However, that head was already asymmetrical, so I think this ended up taking longer
Pat - This is just a vray render with default material (super high rez geo + bump) and an HDRI. I just saturated and added contrast in post.
Ah thank you, you’ve got a really nice mood in that render.
I can’t wait to see the result , it is the assumption of mecha . great work
Thanks TomatoVFX. Most of this stuff is hard surface, mecha/vehicle.