Here’s my latest work in progress.
I’m currently finalizing the rendering in Mental Ray and adding a little cloth,
I’ve already rigged up the whole thing with muscles and made a walk cycle, so I will hopefully render a final clip soon.
The basemeshes are really simple (as the muscle skinning is a bit of a pain if the models are not light) so I’m having a real headache getting the zbrush scupt details rendered decently.
I post the zbrush models here to get some feedback and good ideas from you: the models are pretty much finished, but I’m adding a little cloth and maybe a little mohican hair cut. I don’t have time to make a complex environment for the animation so I will keep it simple, likely a desert theme…
[[attach=101137]R_front_bw.jpg[/attach]]