ZBrushCentral

Character : Hellboy...

Hi,
Thought I post some of my latest work over here too.
Heavy use of Zbrush, although more for basic sculpting and textures rather than displacement maps.
Modelled in XSI, tweaked, detailed and textured in Zbrush.
The textures are finilazed in photoshop.

At the moment Im changing it from hellboy into a more normal character for an animation I want to do, will update you people on that when I have some more to show.

/Jonas

![WIP1.jpg|710x1024](upload://cIeQW0hrkU70UTlWPeyg3oI5XMh.jpeg)

Here are some newer renders, all done with mentalray in 3dsmax btw.

![Closeup.jpg|375x500](upload://t157fSCULapQ7EERt61H4TNgWzQ.jpeg)

And another one!

![Closeup2.jpg|375x500](upload://2yKRXomNIVbfEokZRDWT6Cp8Grb.jpeg)

I love all the heavy closeup detailing…also the accessories ie cigar, band-aid, and the wonderful clothing…very kewl work…would love to see or hear more about your creation process on hellboy…
ron
[email protected]

GROOOOOOOOOOVYYY!
Freaking awsome details…
I specially love the skin renderning…
Terrific dude!!!

That is some nice texturing. Can’t wait to see more

VERY NICE!!! The texture work is outstanding.

Greg

that’s truly outstanding work…might you have a website?..or other stuff to show?

very inspiring.

-bay

Excellent results. Close ups are hard to pull of in CG but the second picture really looks the business. Very very cool:+1:

SubDivMe: Awsome take on Hellboy. I like this one more than the movie version. And I really like Ron Pearlman’s version. The lighting is my favorite part of this one. Especially the cloeup of the eye. The original pic was too dar on the eyes. You did such an amazing job on them, ya wanna show 'em off…:smiley: Don’t get me wrong, the Modeling and texturing rock too, but the lighting
is Sweeeet…:+1:

Dickie

:grimacing:

That is the sickest skin texture ever posted here.
Dude, amazing work… post some more of your stuff .

Amazing work, especially the area around mouth and nose. But I got some Problems with his eyes. They didn´t seem so real… otherwise I don´t know how to describe it. There´s someting missing in it. But nevertheless… it is really great work!! Hope to see more.

greetz
theXbucket

Skin texturing is just w i c k e d !!
awesome detailing

How did you get that nice skin shader? apart from using MR in MAX, whats your topology for texture assignment?

He’s one cool Hell Boy. I relaly love the fine detials you have made onto the model and the skin too :slight_smile:

Yong

Yes indeed! your skin shader is awesome. Also,I should switch from Brazil to MR the SSS deals really great with the bump map.
The model is great too, maybe you could ehance the bump on the flat part of the horns root. what do you think

Great job,Congratulation!

Freakishly good!
Now we don’t have to cringe when looking close at our mirror. Instead of saying ugh to all those imperfections we can say “nice detail”! :wink:

This is really incredible. Some of the best work I’ve seen!

nice work jonas. love the work that you did on the lips especially. only thing i would have done different is have the horns separated just a little more and not both facing perfectly straight out on Z.

(ps: when do we get the ANNE trailer :wink: ).