Good day everyone.
I would also have to say against my better judgment that I'd like to clear up what seems to be misunderstood feedback on Ced66 lovely sculptures. I will try to keep this short and if any follow-up response is still taken as an insult then I will simply not respond as it would disrespect the work being done on this forum. I am not a ranter either and won’t allow myself to spoil Ced66's topic.
Greetings Selahpoetic.
“What a hater… why are you trying to clown his designs…I saw your stuff and I have to say…well really I don’t have to say anything…”
Hater, why would you say that? I was quite clear in my post that I was deeply impressed by the visual quality and style of the work itself. It’s the technical non-functionality that ruined the design for me. But I still look forward to seeing more of his work in the future that both nail this visual quality AND is fully functional. Then they will truly be undisputed master pieces.
And as for my “stuff” well if you feel like rating me by my sketch thread which I started ages back and did not complete to somehow void my feedback then feel free to. That is entirely your own opinion to have.
“if his work was “non” functional or not able to move so the heck what!!! thats not what we’re trying to critique here… or what we are commenting on…”
I AM purely commenting on the technical functionality of the designs themselves. For me Aesthetics and functionality go hand in hand. If Ced66 had requested feedback purely on the artistry of the work then I would have honored that. But as this is an open forum I felt the need to give my opinion on the fact that I can’t see how FRANCK and ADAM would be able to move properly without bending and distorting all the metallic parts around all the linear “elbow and knee” and ball jointed limbs “shoulder and hip joints”
“We are commenting on the concept and the artistic use of Zbrush in his pieces. He shouldn’t be ridiculed on whether or not it can move”
I would have to disagree. Everyone has their own opinion. My comments are more technically focused and by on no way invalid or uninformed. I’ve been rigging characters for both games and CG for year now. I could not help but notice that rigging these characters with proper shifting metal plate that don’t bend and stretch is currently not possible as the design stands right now. :confused:
In this case I would have to stand with WaterandDusts same request. I’m not saying that I know everything and I am always open to learning new techniques and tricks. If somebody can show me how to make these characters move with the current design then I am all ears and sitting ready with pen in hand to absorb the knowledge. ;)
<i> “no one says this kind of stuff to anyone who sculpts a head from a sphere..cause that couldn't move either without retopology, right?? we don't say "Hey you plan to retopologize that? cause its nonfuctional, it looks good but nonfuctional for animation... We don't say that cause it doesn't Matter..this is a zbrush forum...”</i>
They don’t? I must be visiting the wrong forums. So what if this is a Zbrush form. That’s just not a good enough reason to sensor or berates other people’s feedback. Again if you feel like commenting on my sketch thread feel free to. Though mind the dust as I haven’t got around to adding anything new to it in the last 18 month. :D
<i>So.. Stop hating...only suckers do that.. and you're not a sucker are you????</i>
Nope sir not a sucker that’s for sure. I don’t hate as it takes far too much concentration and effort to actual HATE something. I'm just direct and to the point.
Regards and thanks for your time everyone!
Keep up the awesome art Ced66 
<i>Renier.</i>