ZBrushCentral

Bryan D.S Scultps

Well I managed to bring him back and finish working on him and now Im done, made in zbrush rendered in marmoset toolbag2, composited in photoshop :¬)

Predator Knight Closeup.jpgPredator Knight.jpgPredator Knight2.jpg

Working on he-man heres what I have so far, testing the fibers in marmoset, so far so good just need some texture adjustment on it…in zbrush still figuring out ways to make him tougher-looking :)… going to redo hair on his head, its there for placeholder

he-man wip1.jpg

Heres another screenshot from Marmoset Toolbag 2 got the furs correctly UV within zbrush which I’m happy with, now I need to do his hair then some detailing on the armor pieces

He-Man wip2.jpg

Ive put my He-Man aside for now and started my character from Destiny, my Warlock, started the base mesh in zbrush and GOZ my way back and forth to Blender3d

Warlock.jpg

Heres what Im currently working on, Im posting update on the polycount forum
http://www.polycount.com/forum/showthread.php?t=137963

The art is by http://zeronis.deviantart.com

So I was watching the Zbrush Summit last week and saw when Rafael Grassetti showed his presentation, so I decided I’ll try something like what he did…even know its
completely different then what I had before, I like the style… The first is when I roughly began using zbrush on Jan, this was made, and the second is something similar to
what Rafael was doing :slight_smile:

the elder headshot.jpg
The Elder Redone.jpg

So I decided to go back into the Crypto I did and work on him from something from the first game, heres some screenshots and I also have a video of hiim before I had the
base put in and the different poses

Crypto wip1-1.jpgCrypto wip1-2.jpgCrypto wip1-3.jpg

Nice work so far Bryan, really like the Rlder. :slight_smile:

Nice work so far Bryan, really like the Rlder. :slight_smile:

Thanks for the comment I really appreciate it man, The Elder was made around when I first started working in zbrush, I was trying to concept something that was related to
an alien

Fail GIF File

I managed to finish “Crypto from Destroy All Humans”, Heres some pictures


Crypto Gun Closeup.jpgCrypto Gun Pose.jpgCrypto Walk Pose.jpg

Well now, I haven’t been on here for some time now, Destiny is pretty addicting to me as of the last two weeks… and Ive been figuring out something to do based on the game,
so I thought I’ll sculpt a ghost… Still working on it, well textures are being worked on, the modeling is done took me some time to work on it just because I was having trouble
on the shapes.

Ghost WIP 01.jpgGhots WIP 02.jpg

Finished the Destiny Ghost texturing and did some customization on it, enjoy

Ghost00.jpgGhost01.jpgGhost03.jpgGhost04.jpg

Heres another predator bust, I’m going for a cartoon-ish look on him have detailed anything yet except for the body, just putting pieces so far…any recognizes on the
shoulder pad/ cape, your probably right its influenced by Assassins Creed :slight_smile:

Heres 3 days work, still working on him, the sculpt is finished…If only the Quixel tools were for Mac :frowning:
First time using Marmoset Toolbag after their recent update, great way for using lighting

Super Boo WIP.jpg

Heres the finished Super Boo rendered in Marmoset Toolbar 2, Composited in Photoshop

Suber Boo Stand.jpgSuper Boo Closeup 2.jpg
Super Boo Closeup.jpg

So I downloaded Substance Painter, and am totally into the program I will be buying it soon, very soon, but for now heres a screenshot of Substance Painter itself,
textures set to 2048x2048

Gernade Angle.jpgGernade Back.jpg
Gernade Front.jpg

Heres the finished result, I brought Substance Painter today and and exported the textures into Marmoset Toolbag 2, and also made a piece of floor to go with it

Grenade 02.jpgGrenade wireframe.jpg
Grenade.jpg

Heres a predator head bust I started working on in the morning

Heres another screenshot of progress, this right now is in dynamesh, besides the teeth and eyes, then I’ll retopolgize him