Hello,
i just bought Zb and i have a problem with understanding how the tools or meshes work.
I saw the Classroom tutorials but have not found an answer.
So, when i add a mesh, it adds itself to the tools on the right toolbar.
I tried to polypaint a mesh, (only clicked polypaint->colorize), but the mesh was transformed
somehow in 2.5D mode and i could not paint over it, each click added the mesh again.
At some point my “Brush” was a 2D Projection of the selected Model from the toolbar.
I could not the edit button again, it was greyed out.
I cleared the canvas (ctrl+n) and could not add anything anymore, even when having
a model (from the right toolbar) or else, selected. The canvas or viewport stayed blank.
Id like to have some different parts of my sculpts (for example a helmet/parts of an armor),
organized to “select” them and edit them without affecting the other parts and keeping them
separated.
In other Programs i use, everything is arranged through visible/render layers or groups and Zb is different
to understand here for me.
Another short question i have about ZSpheres: When im finished doing a sketch with ZSpheres, i press A
to transform them into a mesh. How do i subdivide this mesh for further detailed sculpting?
The options are greyed out.