
u3190: Thanks, unfortuntely i somehow missed to post updates here which i planned to do. That’s why i started this thread in the first place hehe. Anyhow you’re right, the nose should be flatter and it is now because i have progressed a lot in my work on this model.
These things are not as easy to do as they look, although she’s my first charactermodel ever i thought it was gonna be easier but o no how wrong i were, this is a real challenge. Hehe you’re right, hair is a tricky part to do and i fear that as i now have reached the stage where i have to start with the hair myself.
I can see why you skipped the hair too
your model looks not bad at all, it could use some more refinements but over all it’s quite nice.
My latest update, i finalized her shape, i modeled the eyes, painted textures for her face and all that, created shaders for her skin, setup a temporary lighting for testing, i gave her earrings, she has a full set of teeth in her mouth and there’s a whole range of stuff i’ve done to her. I’m setting up the scene in Modo so this is a rendering from Modo 401.
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More wip images…
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To see the first image, click on the thumbnail at the bottom of the post. For some reason it’s not showing up like the other images below are. 
/ Magnus
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