Vraiment bravo, yia rue dotre a dire, bravo!
Great work ! How can I do like this
May I ask about your texture size? 2048x2048 or More?
As a modeler here you can basically only expect to be given 3DSMax, along with Zbrush if you’re doing work like David.
Only people in the cinematics department get Maya easily, and a random few other people working on the games, that were cunning enough to get maya by some tactic i wish i knew.
Dang it, that is some good quality 3d art.
p.s. didnt get the “got back to 4th level…export…” explanation thingy
wow very fantastic wor i checked ur gallery and is wonderful dude.
very nice work
Totally awesome works there!!! WOW!! Love the skin and the characterization of the faces. All so individualized!! Clothing looks quite good as well!!!
Lil’sister thanks alot for the little tutorial, this is great coming from you. I hope Ubisoft treats you well, unmatched generosity.
Portez vous bien
Sweet, the artwork here is fascinating.
Just to let you know, I can’t wait for the game to come out! It’s on my top for wish list, and from what I saw so far it looks truly to be a next-gen game. Of course it’s your artwork which brings it to life though Nice work.
Thanks everyone! as for the shader mini tutorial I glad to know that it is useful to some
I’m uploading a couple of shots from my render scene. it’s actually a variant version for the lights then the previous render.
what an awesome thread. Thanks for all your explanations. The tutorial and viewport shots are helpful.
Thanks for sharing your work process.
Juhan.
Really good work. I hope to have this much awesomeness in my portfolio one day.
really great…
@Lil’sister:
yeah, we are waiting for you upload from you scene file with the setup.
instead of using your mesh a sphere assigned with your awesmome skinshader would make my day !
just to study the setup, how you used the lights (and which lights) and how the shader works together with everything else…
by thewa: ever tried a skin shader in vray instead of using mental ray?
go, go, go… you guys really rock !
capu vbmenu_register(“postmenu_378733”, true);
is tht head scandata generated?
great shaders guys
very cool
S
guys? those are my shaders and light set-up by the way. this is a thread from my work on AC it don’t post other people’s work, they will if they want to! LOL
what is scandata?
so I just checked what is scandata! why would i show a scan on ZBC it’s a modeling forum.
nothing on AC have been scanned,
the majority of the characters are made-up people. and in my case i didn’t reproduce any actor’s likeness and they don’t totaly look human they are characterized.
This is a wondeful thread! Great work and thank you from sharing!!!
I can’t wait to see how they will look on my xbox360 when the game comes out. Gonna be awesome.