veyy nice modeling and rendering…i like youre realistic way…
but i think this game is another Against Muslims story !
Great work. Well done guy!
Thanks, for the wireframe shots and the shader! I appreciate that!
No, it’s not. The game takes a neutral stance on the conflict going on at the time (with the exception of the idea that it should end). Jade Raymond, who heads the project has stated the game’s main character and story don’t cater to one side over the other.
Back on topic (sorta) How did you guys concentrate with Jade around? lol. Seriously though, the more I go back and look through the models you’ve posted the more subtle touches I pick up on. It’s making me want to really take my time playing the game when it finally comes out, just so that I can admire the work behind it! So were you responsible only for the characters and their gear or did you work on environments also? I’m looking to become a character modeler either for games or film and wanted to know if I should concentrate only on that or if I should do a few environment models too?
I am speechless.
So what exactly were you resposible for? Texture also? I know you recycled the meshes for the bodies but what else did you guys do to the pipeline that sped up your production focus? Did you do a lot of kitbashes with retextures on clothing and so forth from character to character? Just curious.
WOW!!!
Just a couple of stunning assets for Ubi’s AC…
My god…
I’m nearly senseless…
5 stars!!!
skin looks great in the renders!
My only wish is that the ragged alcohol afficianado was the player character.
Stunning!
I’m also curious about the poly budget for characters who aren’t in a crowd. If you’re standing right in front of an NPC talking (or fighting), how many polys in that NPC? (I hope my question is coherent; I’m a 3D newb.)
I haven’t purchased a game in years (I used to be addicted to them). I’ll buy this one just to check out the incredible character and environment modeling.
Thanks for posting this!
cool man~~~
I like these!!!
opsite
I really appreciate the insights you gave to us, keep up the great work.
Great !!Awesome work!
opsite
These are the most realistic renders I have ever seen!!! AMAZING
very professional work, thanks for sharing I personally appreciate it and wish you more luck with your career ( so you can share more ) … hahaha kidding.
Thanks so much for all the nice words guys! Sorry about the delay but I don’t like to revive threads without good reasons :).
Today I can show some new pictures of a character I did on Assassin’s creed his name is Garnier,
he’s a crazy surgeon! he’s one of the target, You can see the low res (which I also did) http://media.xbox360.ign.com/media/834/834724/img_4893218.html
I used 3ds max 8 zbrush 2 and photoshop cs for the textures.
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this is awsome… love it…
is that for work?
thao Le
It looks good. Texture-wise I’d say the blood stain is the best part. :)
awesome work, some crazy stuff for assassins creed:)
Super-impressive!