Great concept! lot of likeness with the moloch lizard!! Really love the color treatment. Would be crazy with some ants around IMHO, maybe an insertMultiAnts would help
@Jerich, thx u , this was the intention
@Matt101 thx you very much appreciated
@Brakoman, yes i prefer usually a paint-like image instead of photorealism or typical 3D
@][-][4Z4R][)) thx you for watching, yes the Moloch lizard gives me the inspiration…very cool reptile eheh but not only Moloch is also a demon
Leviticus 18:21: “And thou shalt not let any of thy seed pass through the fire to Moloch”
and from Milton’s Paradise Lost:
“First MOLOCH, horrid King besmear’d with blood
Of human sacrifice, and parents tears,
Though, for the noyse of Drums and Timbrels loud,
Their children’s cries unheard that passed through fire
To his grim Idol.”
Interesting the idea of the ants thx i could use it maybe.
Well the same model here with various views. Start to become really morbid to me, try to create another genre/style too.
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MOLOCH II - ZB (model and background and rendering) & PS (colours effects)
C&C always welcome.
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Fixed something on the previous image.
This is the last version for MOLOCH .
Thx W.Barlowe for his inspirational book “God’s Demon”.
Some references…plants and reptiles
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Woooow! I love it! Your last artworks realy rocks!small_orange_diamond
I love the color scheme in this last one! great work as always!
Playing around with the image just for fun, sort of comics version
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How it is made the head , starting from stretching vertex using move topology brush than 2 cloned tools,
with different dynamesh settings, fused together…that’s all.
quite innovative! and while i look at it, i feel like it would be fun to sculpt over this (if that is possible …lol…) and create small “calm” areas…i imagine this would make the piece even stronger…amazing work, a pleasure to visit your thread to be surprised
Kokoro many thx always kind, answering you can of course sculpt over it for relax some areas but in this case i wanted to preserve the form pure and simple generated from the technique i’m exploring. Maybe next time i’ll use some more sculpt.At the same time i wanted a sort of new anatomy structure maybe extrem but different…it is a demon at the end eheh
Thx for watching and comment, very much appreciated.
good job, LUXIFER, I really like, a strong image
a question, you having
contacts with the devil
when I do the Zapplink, when I do the renders, always come out from behind some white spots,
have any solution, the devil?
or you know some trick?
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what i see is like when you enlarge the document size with a subtool on the canvass…in general i don’t have this so called error
so i don’t know how to help you
Luxifer Thanks, I will continue the search in this hell, a hug …:evil+1:
The Monk (wip test)
Zbrush for everything, Photoshop for dust and fog.
Very cool image … Your work always inspires!
All the best, David
as always a good strong striking image
maybe you are interested in this direction
There are few illustrations that I find interesting;)
https://www.youtube.com/watch?v=LZKEwpMIBBo&list=PL9F09540E6EDE5EF8
Interesting PFC, thx…those images reminds me a bit the works of Grot (check him here at ZBC)
I want to expand the concept behind The Monk (previous image) some suggestions please…
Well, too tired tonight, so a quick nice doodle…