ZBrushCentral

Anatomypunk

Speechless…the poses are so cool!

awesomely done

SolidSnakexxx: Thank you, I’m glad you like it :slight_smile:

hunterscor: Thank you :slight_smile:

Here is another view/close up. I thought that since this is a Zbrush forum maby a screenshot of the Work in progress is more useful than Keyshot render (I love Keyshot though, but the Zbrush preview is just as much eye candy to me :slight_smile: )

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Is yanking off your opponent’s mandible a legal move in UFC? God, I hope not!

Wetterschneider: It would certainly hurt :slight_smile:

Here is a quick black and white render of an old project. You can see a turntable of the project here: https://vimeo.com/74448496
It’s not a very pretty render, but I enjoyed the project a lot :slight_smile:

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Looks amazing with skin!

geia sou alex! i love your style, keep it up!

nebular: Thanks! :slight_smile:

Mihail Kounelakis: Geia sou :slight_smile: Thank you very much my friend!

Here are a couple of new poses :slight_smile: Time to add some props soon I think…

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Thank you all for visiting the thread, I appreciate the support :slight_smile:

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A new one :slight_smile:

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Sweet!
Finger in eye - very funny :smiley:

Great work and super funny poses…

nebular: I’m glad you noticed the eye :slight_smile:

CherryMotion: Thank you :slight_smile:

A new pose:

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Great, I love watching your thread!

Is it safe to study from these? Also, is it better to do full figures or ecorche studies (both for sure :wink: but…) to nail the figure sculpting?

nebular: I’m glad you like the thread :slight_smile:

Well, the way I simplify the human body might in some areas be very different from what it would look like in real life. But the attachments of the muscles are as accurate as a good anatomybook.
If you have the chance, compare them to Acland videos (dissection) to see the difference.

About doing ecorches, I think the best way to learn it is to do a full figure in the standard anatomical position, that way you have tons of books and videos to compare facts and styles. Also, you won’t have to deal with relaxed/flexed muscle difference (which by the way is very simplified or absent in these illustrations.)

If you want a quick fix for figure sculpting in zbrush, build a stick figure in dynamesh and use it as an underlay for your figures. Then you will have a fairly solid structure that you can rely on (regarding the proportions and some bony points)

Hope it helps :slight_smile:

A new one :slight_smile: , this time with a hijacked Psoas major (and minor):

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Love the last one. Great idea and pose. just checked out your website, the utopia stuff is really awesome, looking forward to see more.
Great project by the way must take a lot of patience

Jagoro: Thank you for the kind words, I’m glad you like the projects :slight_smile: Yes, the theory part of anatomy takes some time and patience but the rest is pure fun :slight_smile: Thank you for visiting the thread and website!

A bit of a cheat since everything is symmetrical, but fun to make :slight_smile:

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My brain hurts just trying to understand how you do these.
True genius