Hi ive work the head of my muscle man! At the beginning I wanted to give him the face of John Cena but change my mind after seen the guys of Matte3d. Also I dont want to do a wrestler anymore so I take for model his character head to study it and try to give a real feeling to mine. I still work with zbrush2 but im planning to get the 3version so I can extract as subtool clothes and transpose him without going in maya to do a rig. As I dont know very much about displacement map yet it will be good to do it all in zbrush. Also Im working on the skin shader to be more realistic as possible. As for the head it need some fin tuning again. Im not happy with the ears and the front head… any comment are welcome! 


AS for the proportion what would you suggest me … I cant really point what doesnt fit…






here some fun with the transpôse tool…

It will be fun to see how he turns out. 








