ZBrushCentral

Akze - Sketchbook

Update = one more object for the project

Metro from Paris (not acurate 100%) = I used the wheels from the “train’s IMM” then i modeled the rest with Dynamesh + Polygroups + boxemodeling with tranpose

metro.jpg

Update

A quick “Bling Bling” for my character, made with the dragons bones and a cube ( polygroups + Transpose modeling + dynamesh)

bling.jpg

Update

Character 100% :slight_smile:

akze Bboy5.jpg

First color test with the letters.

graf wip4.jpg

Aww yeah

Update = Colored letters + Mini Character

Beginning of a new character for the project = The RATP’s Rabbit

Dynamesh mostly

lapin.jpg

hi guys ,

Here’s my current project (WIP): Kind of Logo with all i like = Graffiti, Beer, Video Game, Tattoo & music.

Full Size = http://akze.files.wordpress.com/2013/04/akzelogo2.jpg

akzelogo2 small.jpg

That last one would make an awesome pendant.

Dmonk= Thanks, I did it with this idea in mind :slight_smile:

Here’s my new study:

A kind of Crab-Spider-Tank-Robot :slight_smile:

Legs are almost 100%, Canon is 50% and Body 10%.

I made a lot of simple parts with wings 3d, about 50 ones, and created an Insert Multiple Mesh Brush with all that parts.

your best to date for me actually very good work

Thank you very much LVXIFER :slight_smile:

Update:

Canon Design totaly changed , I’ll start the body and the “head”.

DDE Robot2.jpg

Ah yeah good stuff:+1:

wow great job man! do you mind explaining how do you get that pattern of holes on the gun and on the top part of the legs?

Dman3d , McAllem, thank you guys :slight_smile:

McAllem= No I dont mind lol. Since I have a very low hardware configuration (netbook with atom 1.6Ghz) I try to use the less poly I can.
Then instead of using Dynamesh to create the holes , I made them on Low Resolution with “Wings3d” (very basic but powerfull freeware modeler soft) .
I made all the parts with this soft, as simple as possible, to avoid subdivison in ZB and have the desired final shape for each one, then I combined all of them in an “Insert Multiple Mesh”.
Actualy the Mesh is about 2.5 Million Polys and about 368,000 polys each leg.

leg wire.jpg

Update. Almost done.

DDE Robot23.jpg

Great! cool edsign a lot of partes!!

Arthur Duque : Vlw :slight_smile:

Here’s the final version

Full Size = http://akze.files.wordpress.com/2013/05/dde-robot-final.jpg

DDE Robot Final (Medium).jpg

DDE-Polygroups.jpg

Oohh !! rock & roll … looks terribly well done. This is huge.