ZBrushCentral

Afro Samurai Artwork (nudity)

In a previous thread I posted some of the zbrush models I did for the game Afro Samurai…It was suggested to me recently, that I upload a bit more where that came from and show a bit of process…On this project, there seemed to be nearly as much 2d developement as 3d execution…Posted here are most the models I made, with the concept aid of Paul Sullivan and Khari Evans (and a dose of the original artwork of Okazaki and Gonzo’s anime).

When I signed up at Namco, there wasn’t a ton of concept support so I filled this role for a bit, but the team could heave a sigh of relief when Paul Sullivan came on, he seemed to be a machine, so I could sit back and concentrate on modeling…Prior to Paul joining, I would just interpret and elaborate on comparatively rudimentary artwork from the original anime production. Later Khari Evans joined, and helped in several designs. The content was a blast to work with; by the end of the project I think we all felt like we were ‘just warming up…’ I’d like to see more happen with this franchise, but for now, here’s some production and previs art.





























to see more of Paul Sullivan’s artwork, go to www.pencilprimate.com and www.pencilprimate.blogspot.comzbc.jpg

A.w.e.s.o.m.e.n.e.s.s!

Great stuff, well done!

Boah, you are an extremely talented man. Wonderfull.

OH YES! AFRO SAMURAI! LOVED THE CARTOON (never played the game unfortunately) NEVER THE LESS THIS IS AWESOME STUFF! TOP ROW! HAHAHA!

Bueterful artworks! Tell me plz is this cartoony look in the game made by engine or textures, or 50/50?

love it!!!
top row for sure !!!

awesome

love it!

5*:d

hey josh , like i said before ; i think this is just stunning work dude :slight_smile: i love how your work pushes form so much , the characters look very expressive and have lots of personality to them. its very hard for a 2d concept to translate this well to 3d , you have done an excellent job brutha !
cheers,
damien

Great style!

very inspiring work, thanks for sharing

great works josh ! really nice models and concepts ! inspirative…

very very nice work man, really inspiring and motivating :+1:

Wow, very cool stuff :+1:

awesome concepts! :+1:

Hi, I’m Bryan Johnston I was the Art Lead on Afro Samurai the game. I’d like to thank the character modeling team, Josh, Kyoon, and Damian for the great work and effort they put into the game it was a pleasure working with them. Here are a few models and images I worked on from the game.

We had to model the under bodies of every character with the clothing laying on top because our slicing system was not precanned and allowed the player to dynamically choose where they wanted to slice someone. Since the clothing was not modeled into the characters we decided to create a clothing component system which allowed different clothing types to be mixed and matched to give us greater variety. We divided the clothing into upper body, lower body, and hats. Here is an example of some of those components.

Here is an example of some characters that didn’t use those components.

Here are some images of how the characters looked in the game.

Top row man, awesome. :smiley:

WOOO HOOO! more Afro Samurai! I love it when good threads get updated with more and more! TOP ROW!!!