I hope the following is ok to post over here…
On that billion poly thing… I’ve been snooping around the mudbox forum (hey, I’m spying, not defecting looks around nervously) There’s some ruckus about Z3 over there. (most complains about the interface) but there’s talk about the one billion poly thing, and one user claims, and I quote
I’m not really allowed to talk about anything due to NDA but i’d like to validate the claims made by pixologic regarding the billion polygons. It works. you dont need a crazy machine… anything you have now will be able to run it. It also works extremely nicely and extremely fast! Thats pretty much all I can say about it. but seriously, the claims are real. As much as I love mudbox I think being able to work at that level with that amount of ease is amazing and almost a draw in itself.
and another
Well, you don’t need to have a supercomputer to get ALL the Zb3 features. A 2 years old 32bits is enough. Even if you’ll be more comfortable with more horsepower, you can still manipulate a LOT of polys extremely fast.
In the video, Pixologic didn’t displayed all Zbrush 3 features. This is just a teaser.
Well, i don’t want to make any comparisons, neither going into a flame war.
This thread is quite calm, and that’s perfect.
On May 15th, just have a look to ZB3, spend a few hours with it to make YOUR own opinion about it.
if this is true, then WOW!
There’s a blow-by-blow breakdown of the vid, too. Chuckles It’s quite interesting to see a fresh pov from the other side. LOL 