Here is another study from photo reference, i focused on the torso this time.
[](javascript:zb_insimg(‘100774’,‘sketchbook06.jpg’,1,0))
Here is another study from photo reference, i focused on the torso this time.
[](javascript:zb_insimg(‘100774’,‘sketchbook06.jpg’,1,0))
really nice studies Nick! I do like that four fingered hand - shame there’s no head to that one
héhé i wanted to sculpt the head actually but it takes way too much time to model a head without symmetry and to tell the truth i found it really difficult so i just gave up :o so the idea now is to do the head separately and then merge the 2 objects. ^^.
really nice anatomy!!!
cool~
i love this character from the movie~
will you give him the texture?
i can’t wait to see it finishes!
thanks JiChi, yes i will texture him i’m going to make a next-gen game model version of it.
hop here is an update on Abe.
[](javascript:zb_insimg(‘101091’,‘AbeSapien_Wip02.jpg’,1,0))
very cool dude! seems like a good start. just dont give him some upsidedown fish tank bubble helmet thingy!
great charactor, man , i like it so much
man…this one looks really promising
i am looking forward to this one
keep up:D
Jason
cool work,keep up.
thanks a lot guys, glad you like it.
here is an update.
[attach=101228]AbeSapien_Wip03.jpg[/attach]
Fantastic! Really tight job. Canada will be lucky to have you.
-Shea
He’s looking awesome Nick !
Lucky
I like Abe Sapien a lot, he is my favourite character from Hellboy. And your sculpt and interpretation is awsome, I really really like it man, keep working on it, I’m looking forward updates
ncollings, your stuff look fantastic.
keep them coming.
-hwasup
thanks guys :).
here is an update on the face and upper torso. I splited the mesh to be able to push a bit more the skin level. 1.5 million so not huge but good enought to refine the details.
In the same time i unwarped the hipoly, 'cause i think i’m going to texture it rather then the lowpoly. will be better to match the details in the color map.
here is an update, i think i’m done with the hipoly. so i started to polypaint a first color pass of the skin.
great work on the texture ma, nothing to crit.