There is a way, but you need to put in a little work. You can record a Macro for each brush you want on the shelf. Simply press Macro:New Macro, select the brush then press Macro:End Macro. Save the Macro to the Misc subfolder in the Macros folder, giving it a name of 8 or more characters. Once saved the new button should appear in the Macro:Misc submenu. You can then enable the Customize UI option in Preferences and Ctrl+drag the button to where you want, storing the UI when youāve done.
lol where did tweak go?
If you mean GameMasterās Make1Mesh plugin, this may not work with 3.1. There have been some changes which mean some plugins will need updating. (My Image Plane 3 does, for example.)
Move is the new Tweak.
are you sure about move being the new tweak , i tried it out and it behaves differently , ok you can adjust the amount of strength to pull with , but at 100 Zadd , it wont push to the extreme that tweak could, it seems to try and stay within a certain radius and not destroy your mesh. Itās like a soft version of tweak.
Dittoā¦Iām missing tweak allready, move just seems to work exactly the same as the move tool did in v3.0.
I have a subtool that I want to make minor tweaks on but I just end up moving the whole subtool around. With Tweak we could see exactly where the brush influence was on the model we were adjusting.
Tweak always had a restriction on how far it would āpullā, depending on the size of your mesh. Smaller meshes could be pulled further. But Tweak didnāt respond to changes in Z Intensity as Move does. So there are some changes, offering greater control.
Hey marcus_civis. Thanks for gettin back do fast . Wierd, I tried posable sym again on a different model and now it works fine. Hmmmm. Guess I did a dud test then
Now all i need is zapplink and Iāll be in happy z land for years to come.
OMG guys thanks for the separate focal shift settings on the smoothing tool!!! I love ya
I dont see the settings menu for zmapper even when the deviders are closed?
What screen res have you and how are you calling ZMapper?
Thanks Marcus, good to see the function keys now have unique identifiers and are thus hotkey assignable.
Is it just me or does the SimpleBrush with a texture selected not paint material information anymore? Also pressing F6 to bring up the material window sets the current material to Flat Color, a second press of F6 is needed to bring up the material window.
Still loving this version though. Canāt wait to get knee deep in pixols.
Iāve just run this new versionā¦YESā¦this is a really new interface and my first approach isā¦i have no word for this. Really big thanks at pixologic team for all the great improvement. Ok, stop speaking and go to ZB3.1.
Emmanuel. (O_O)
Mark i can work with simple brush with or without texture, material,etcā¦no problem here
Cheers
Andreseloy
This is a great update. Love the interface and all additions. Thank you guys from PIXOLOGIC. You did it again.
Any news on when zAppLink will be available?
My brushes I created and saved on 3 dont work anymore? how can I fix this? do I have to go through re-creating them?
As far as I know, it will be released as soon as possible. Everyone knows that it is eagerly awaited.
Iāll see if I can write a conversion utility. It might take me a day or so.
some good updates here. thanks.
however, i expected a simple ui design that takes up less system resources. it seems you went the other direction and made it more fancy⦠why?
can you please post an EXACT date for zapplink release date?
also, navigating around the model, turning it seems to be even slower now.
and zmapper seems to be slower than ever. i must be doing something wrong
That would be great man. You deserve a raise for all the hard work you put into these boards!