ZBrushCentral

Zbrush black seam on tileable texture????

Hey peeps,

Working on some tileable textures and want to extract a matcap from Zbrush. Bare in mind that the texture tiles perfectly when I use the mrgb grabber. but when I grab the doc and extract it it gives me a funky seam on the top and or the bottom of my material/texture.

Anyone no a simple fix?

here are some pics…

Tileable Texture (which works when MRGB is used).

What I get when I tile the texture.

Hopefully you guys have a simple answer for me, if not any advice would be great! :wink:

This might help: http://www.zbrushcentral.com/showthread.php?172489-2-5D-Tiling-Texture-Workflow

By the way, you can’t link to images outside of ZBC. You must upload them. Here’s info on how: http://www.zbrushcentral.com/showthread.php?161045-How-to-Post-Images-at-ZBrushCentral

Also this little plugin is designed to solve the black line issue:

http://www.zbrushcentral.com/showthread.php?94752-Useful-small-ZScripts-and-Macros-for-ZBrush-4-amp-4R3&p=848052&viewfull=1#post848052