Hi, first of all I’m new to ZBrush - still using 2018.1 trail version.
I am curently trying to retopo my model using the topology brush, it seem however thet the brush has other plans, as it’s acting like, what I’d assume, is not intended.
So the main problem is, the curve created by the topology brush often doesn’t snap to the already existing points. I have even had cases that, even when I had my mouse cursor exactly above the point, it snaps away from it to a not intended place.
Another issue is that sometimes a point appears in the middle an edge for no reason.
Both those issues prevent faces from being created.
Now the questions:
-Is there a way to prevent those wicked behaviors?
-Is it possible to perform a weld points operation on a curve-mesh?
-Is that even a big deal, or should I just ignore it and just do weld points and then fill holes after extracting it as a subtool-mesh?
It would be great if I had the answers, as right now 95 percent of my retopo time is me dealing with the brush being retarded. Thanks!
The only thing I discovered, so far is that lowering the curve step helps a little bit but not all that much.