ZBrushCentral

Persona

I created this series of artwork between 2017 and 2020. Inspired by human emotions and personality archetypes, it is my depiction of a struggle between light and dark aspects of human nature.

I’ve used a mix of digital techniques to create these pieces. For modeling work, I used mainly ZBrush and sometimes a 3d coat and a Blender. All artwork have been textured in main rendering software ( Keyshot or Blender). I’ve used some specific color / mask passes from ZBrush few times.

As the story remains open I plan to add more ‘personas’.

persona010
persona10_F
persona009
perona9_F
persona003
persona003-F
persona001
persona001_F
persona005
persona005-F
persona004
persona004-F
persona006
persona006-F
persona002
persona002_F

More information about this artworks you can find on my Artsation

5 Likes

This is some really cool stuff. I’m not sure which is my favorite.

In many ways it reminds me of the work of Meats Meier.

2 Likes

I always like deconstruction sof object and chaotic forms. I’m also very inspired by modern sculptures especially this made from metal. I like Meats Meier works. He was one of artist witch works made me love Zbrush:)

wow, tree bark effect on this sculpt is awesome! :slight_smile:

1 Like

I scanned few tree., then flatten this parts and used them as IMM brushes to build base surface.

1 Like