I think I am finished with the polypaint and ready to make some maps.
Nice Suit.
Nice Character Creation! I want to see his face. may be scary. like this :evil:or . Awesome Concept sketches and website.
Here are the maps and some harware renders from Maya. I baked the matcaps into the all the textures except for the body, but he is not as shiny as he is in the ZBrush renders. I think it is the spec map:qu: The UVS follow the template for UV’s in Unreal. I made the spec maps with crazy bump and at this point I am thinking that I should make them again. Right now, the base is 5416 tris. I think this is the lowest polygon humanoid I have ever made!
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Well, I put the character into UT3 today. This is my second try at the custom character mod and I finally got it right! woohoo! Pretty happy overall, but I was not able to use the matcap capture in the textures to the fullest extent because of some UV/roadkill issues. Overall, not too shabby.
Not bad graphics, i see it.
In the game it looks quite nice.
I agree for ya second one its pretty dam good.Well done…Will be fun watching you improve with each character…great job matey
THanks rouncer and Deltathund3r. I appreciate your feedback.
I am trying to get better with every character.
I did a pose today and added the base and Tonfas.
Great Work Matt. I see you’ve been working on your craft a bit more. Nice poly flow and textural feel. That dude look bad a$$!
I think the bottom of the feel don’t feel grounded / flat on the heel and there seems not to be enough room for the toes of such a huge dude in those boots. Other wise He looks very cool.
I like the Unreal shots. They are very dramatic.
Keep it up!
Did you make a base mesh then re-topo?
-E
Thanks for the feedback Elliott. I modeled the mesh in Max.
Here is an Illustration I made of this character. Had some fun with this one.
Thanks for looking!
Nice job dude…
Looks spectacular as an illustration! Great work.
Thanks for the comments guys. I appreciate it.
I decided to make a morefinished image of the Worker.
Some really cool works ,love the ut3 model!regards cal
THanks Cal! Your stuff is pretty nice too.
I have been competing in the 2009 Comicon challenge. I chose to do Wolverine in the Civil War(US). I have been trying to get a facial expression of hostile determination. Here is where I am with it.
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Here is some more stuff!
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Great pieces Matt, love the way Wolvie turned out and good of you to post your assett… will be embarking on the max-zbrush-max path myself just as soon as I finish learning zbrush
Look forward to seeing more
cheers
H