ZBrushCentral

Monday Night Challenge: Mesh Modeling - Detailing a Head

[MNC-02.jpg]

MNC: Round02 Mesh Modeling - Detailing a Head

    We are going to utilize and old school challenge concept:
     Download a base mesh and make something out of it!

    The rules are simple:
    
    :large_orange_diamond: Use this mesh and create your own model!
    :large_orange_diamond: Human, non-human, good, bad, young, old..anything goes!

:large_orange_diamond: Challenge yourself. Use tools you never use (planer, clay, etc…).
:large_orange_diamond: Try to go the extra level when it comes to detail (pores, wrinkles, hair).
:large_orange_diamond: Above all, Have fun!!

    Good Luck!
    
    ~MAH~

:white_small_square: DOWNLOAD MESH BELOW :white_small_square:

I’ll give you an example:

I got this mesh from an ol’ buddy of mine:

[[attach=166028]img014.jpg[/attach]](javascript:zb_insimg(ā€˜166028’,ā€˜img014.jpg’,1,0))

I turned it into this:

[Taurham.jpg](javascript:zb_insimg(ā€˜166033’,ā€˜Taurham.jpg’,1,0))

Attachments

img014.jpg

BTW, when is the deadline?

i don’t think there is … the challenge is not about time its about quality and learning from each other making good skin pores , wrinkles , hair etc.
that’s my opinion <img src=ā€œhttp://www.zbrushcentral.com/pixo/atn.gifā€>

not too sure i’ll be part of this one, i know i’ll have a hard time being interested.

anyway, MTB, you should reupload the file as a obj, because right now its a 3.5 file and some people might not have that yet, and it also doesn’t let the mac users get involved.

Excellent observation spaceboy!
The OBJ is available below!

As for deadline, smeagol is right, there really will not be one anymore. We change challenges every Monday, but one can always participate no matter how much time has passed.

It is not about being interesting, it is about stepping out of your comfort zone and giving it a good ol’ try. You could even model the mesh into a piece of armor, A gargoyle bust so you can play with the new noise functions…there is so much that is outside of the box because Z allows us to go there from step one. So you do try, awesome and good luck, if not, well that’s cool too. Even if you don’t submit anything, try something with it once at least.

Hi Mahlikus
I’m new to Z Brush Central, and was wondering if this is the right place/thread to post what I have done so far with the head mesh that you gave to work with.
I don’t have a sketchbook thread in Z Brush Central yet, but was getting ready to sart one.
I’ve been keeping busy learning Z Brush for a few years now, but have been keeping my works in my sketchbook threadin the Artistic Anatomy Forum over at CG Talk, now I think it is time to take the leap into Z Brush Central where I think I will be able to advance my learning of Z Brush much further with the help, support, and advice from such people such as yourself and all of the other great talents that I have seen the works of at Z Brush Central.
Thanks for the mesh, the opportunity, and the inspiration…
SPIRIT DREAMER
My Sketchbook Thread at CG Talk

i didn’t say interesting, i said interested, meaning keeping my own interest up. but i did play with it anyway.
there really aren’t any zbrush features i haven’t played with outside of maps, which i really have no need for, and honestly all my early zbrush models are heads which were made from a mesh very similar to the one you gave, did i get something new? a bit, but heads/busts just don’t really do it for me right now.
things to note:
i tried the noise function and for some reason it over inflates all the meshes i use it on, instead of just focusing on the areas where it shows noise, any ideas?
i personally hate meshes with holes for eyes/mouth etc, its a pain trying to sculpt around that, i mean, i did after i closed them up, but at that point i’d just have to retopolgize or reproject anyway, so eventually i just took your mesh and made a unified skin with the neck closed off and went from there.
i’m not tryin to be difficult btw, i’m just trying to respond clearly.

heres where i got before i went to something else.

Attachments

test174.jpg

hey Mahlikus thinking about participating in this one what are the limits as far as modeling the mesh can we turn it in to unified skin or do we just use the head and only the head mesh as is?.. hope you can join in this one as well since you didn’t get a chance to participate in the first mnc…:smiley:

hey space interesting head reminds me a bit of a triceratops the way the structure is on top some nice shapes going on as well… i know what you mean by open meshes there a pain to work with since projection never works good with them that’s why i usually almost always use unified skin to work with since it has a better algorithm then it did in in zbrush 3.1…:wink:

yeah troy i was thinking triceratops as well. i only went to a unified skin because of the way zbrush deals with holes, you can’t smooth them etc, and i wasn’t in the mood to push them around, i just wanted to have fun, at the end i could easily decide to move the original mesh into place over the unified skin and project it, would have to clean up the hole projection as you said but thats not a big deal. i guess i didn’t really follow the challenge, but that’s okay :wink:

I was thinking only the head mesh as is…but…I also do not want to put too many limits on the challenges just yet…so no limit…lol.

Interesting that this isn’t a zskifferificaliciousnessicity challenge. I might actually be able to try this one. I don’t have ZB3.5 installed just yet, waiting for activation code from Pixo. Since you supplied an .obj, I might be able to work it with 3.1.

I have been recently unmotivated and uninspired, but I’m hoping to change that. Glad you brought back the MNC, MTB. It was always a good thing and has become overlooked with all the professional work and sketchbooks appearing on ZBC these days.

yeah sloshy work it!

hey Mahlikusthats good to hear it should be interesting to see what people come up with… so i guess im in…:wink:

welcome back slosh hope you can join us in mnc after all you are one of the originals…:smiley:

I’m fairly new to Z Brush,new to Z Brush Central, and figured this is the right kind of challange and the right place to conquer my unknowns by learning more…So count me in.
By the way Mahlikus…THANK YOU for this great opportunity to learn…
Downloaded your mesh, and this is what I have come up with by using it so far…I want to make a helmet for him, so I can further explore the planar brushes and hard surfaces, plus learn how to do skin pores and detailing properly…and hope to get help in those areas from the talents entering into this challange.
THANKS Everyone
Glenn

AGED HEAD STUDY 4.jpg

I added two edgeloops…guess I don’t win the corvette. :slight_smile:

[MNC-Meshinstein.jpg]

3Point - nice! I’d change your name to 5Points.

Sorry, Mahlikus. I kept looking at this head, and I tweaked it a couple of times. But in the end, I just couldn’t think of where to go with it. It’s like, I can either try to reproduce a famous face with it, turn it into an alien, make it an old wrinkly head, etc. etc. It’s just too ambiguous. I know you were trying to allow for infinite directions, but I think the MNC might need a little more focus. Maybe I’m wrong, I don’t know. Just my 2 cents. I liked your pumpkin challenge better. Wish I’d been up and running for that one. Anyway, I have 3.5 installed and activated finally, so we’ll see what next week brings.

Thanks for the chance, anyway.

slosh, post whatever you got, and his name is 3.14 or PI, and MTB didn’t do the pumpkin challenge, is it that hard to pay attention, you’re going to get a detention :lol:. i agree 100% that these MNC’s could use a bit more focus. I’m really ready for a hardsurface challenge based on vehicles, real not fantasy, but i know you didn’t like that idea when i presented it awhile back.

Hi folks,

I recently bit the bullet and purchased Zbrush. In order to validate my purchase I’m going to do my darndest to improve and stay active in the community. Constructive criticism is really appreciated, so please, feel free to comment.

3Point … I love it. Proportions are really interesting and the details are really nice.

Well…here’s my entry:

finished.jpg

Darn! Mr. Duato would have my keister in a sling for missing the obvious like that! 7th Grade Geometry, you failed me again.Who did the pumpkin thing? Oh well, guess I should come around a bit more. Anyway, pi still did a great job. I’d say he gave the best head so far, no offense to SpiritDreamer.