You guys are eating too much knotwurst!
[attach=44297]knotwurst.jpg[/attach]
You guys are eating too much knotwurst!
[attach=44297]knotwurst.jpg[/attach]
ROFLMAO…that knotwurst is awesome!
(but, somehow so wrong…yet, I can’t turn away…knotwurst…evil…)
TopMod does rock!
A little weird/steep learning curve, but I’m getting my head around it. Zbrush loves the TopMod meshes.
Large version HERE (2048px, 509Kb)
[QUOTE=pride]You guys are eating too much knotwurst!
I like Knotwurzt, I eat it a lot…
Bas, that had the intended effect. :eek:
EEwwwwwwwwwwww Bas…
Here is the model. MatrixMode shared the model. I sat down and made a UV layout. So here it is:
Lemo
Click for download:
Lemo keep this Knot model for me, I will use it when creating your character for the zcomic…
Thanks to all for your contributions!
Frenchy Pilou: didn´t see that before,but i´ll check it out ,
thanks for the tip.
Ron Harris: you´re welcome ,and i´m looking forward to see
that scene.
lemonnado:the materials are jantim´s rusty metal and white
iron ,but thanks anyway.
Blaine91555: you´re welcome too.
Thanks again to anyone ,got to eat some more knotwurst
now , J.:lol:
Cool try maybe the first of a long serial?
@BAs : you have forgotten to pull the water!
as cubes ,still wings;) ,approximately 15 min each,still the same
basic knots :
Here’s some celtic knotwork I used in this thread:
http://www.zbrushcentral.com/zbc/showthread.php?t=31662&page=3&pp=15
I only did the alphas for the knotwork in MS Paint, though. :rolleyes:
BAS! I was trying to eat my lunch! :lol: :lol: :lol:
For those interested in Groboto, version 2.0 is available for download as of today;
It’s available for the first time on the PC.
(images from the groboto site)
OK, I changed the color of my knot, I think it’s more friendly now. It is real fun to see the way we look at a brown knot. Repeating the shape of a knot can be beautiful but looking at a single knot with a different background… flush it or (knotwurst) eat it.
@Blaine91555
Hahaha, you live in the wrong part of the world, my lunch is gone and I go to sleep :lol:
I can almost smell the iron. Great Job!
Lemo
Frenchy Pilou - Nah, not really a series, just really trying to wrap my head around creating ZBMats.
Thanks lemonnado & MatrixMode. This is a very cool TopMod mesh!
WingedOne:That´s nice.And provided that you painted it
yourself it´s better than using a knot-generator ,at least
from my point of view.
Thanks again lemo .
Wow, you are truly talented at that, I love seeing all the different knotwork, and how welll you make everyone look.
National Geometrics:Strange geometry dumped into the oceans can provide artificial reefs which are readily accepted by the Lopygon, a subd fish species.
Lemo
Here is the model and a UV map tif. ZBrush does not load that tif. So you have to use PS or something else. I tend to load it, create a second layer and fill that with the objects base color, then I adjust opacity to 95-98% so the UV mapping shines trough without affecting the drawing. When I wish to save the texture map, I set it back to 100% and the UV map guides vanish for that purpose. Viva la layers!