ZBrushCentral

Blade Master(Realtime character)

awesome work man!! I think you could pay more attention to your body topology, there is a lot of wierd topology going on on articulations and stuff!

Great model! Contrats for the plug!

Cheers!

I was just about to post some work but ive puked all over the place. Awesome texturing and sculpt. Only minor crit is the ear and the elbow area. Pisses all over mine but a crits a crit.
I want to reach out and stroke him in that viewport render.
Please tell me you have a job.
New hero!

Awesome model and sculpt. I just have a quick question, how did you create your normal map? in zbrush? it looks so sharp and crisp, I can never get my normal maps this crisp. Keep up the awesome work!

That model is just awesome! What the polycount? It looks so smooth.

this is so cool man!
and realtime

Wow!
I Wish could be there!

Wow, that is sick…
Nice job man…

Wow, what beautiful work…simply stunning!

Regards,

Joe

Beautiful sculpturing and texturing. Congrats on the top row! :+1:

he looks just like

Takeshi Kaneshiro

from Red Cliff! top row indeed! :+1:

WHOA man!! This is excellent work!!! Congrats man! Love the sculpting and texturing… Thanks for sharing!

Damn dude! This is world class.
I hope your entering Dominance War!!! :D:D

great work!

Whoa…this is spectacular…amazing sculpt and texture!

Can you go more into depth on how you did the hair?

Amazing! :+1: :+1:

love it! :+1:

Great job, very good work on the modeling and the texturing. What is the map size you used?

Thanks for sharing

10/10 Well deserved Top row… :slight_smile: :+1:

the look is amazing
really good looking, but topology is awful, one of the worst edge flow I’ve seen.
I don’t know how are you capable of such a good looking model and have such a bad topology, I would look into that if I were you.