I used to work in Zbrush in 2008 and many added functions are now confusing and I am trying to get into habit of understanding them and sorting them out. I like to use ZSpheres to block out my base mesh but since I would like to incorporate DynaMesh into this system I wanna do it in appropriate way so …this is how I would do it and you tell me if this is wrong or not the optimal way to go about it.
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I would use ZSpheres to block out a general shape as much as I can.
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I would use Adaptive Skin with Dynamesh Resolution slider set to 0 and Density of 2 or 3 max.
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Than I would chose my new mesh from the Tool pallet and this is the confusing part… Should I subdivide NOW or AFTER I Dynamesh ?
Because I noticed that If I subdivide once or twice and THAN go to DynaMesh it will ask me if I wanna FREEZE my subdivision levels before I Dymamesh my model and if I do and I proceed to Dynamesh once I UNFREEZE it It looks like someone jammed dynameshed surface onto my pre-Dynameshed model and I need to use smooth to even rthe deformations out plus my SubDiv levels are at different number …hm why?
But If I say NO and I DON’T FREEZE levels it just does it’s Dynamesh magic and of course treats whatever subdivision level I was on before Dynamesh as my first and only subdivision level.
So is that how I should do it or no ?
Thank you