I’m learning how to model with Zspheres. Its pretty straight forward - so far. But I have this piece that Im working on that appears to twist.
When I preview the skinning, the topology for some reason is not flowing symmetrically. I tried to rotate the spheres to align the polygon flowing, but it doe not seem to work. Is there a way to zero out or reset the rotation of a zspere?
Or should I not worry about it and re-topologize this later on?
Here is the preview of the skinning:
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