Hi Marcus,
The ZScript did work – sort of. I’m attaching a file, Symmetry_1.jpg, which shows that, when I activate symmetry, the two red circles (I can’t get green circles) are positioned symmetrically at the base of the bull’s snout. Before executing the ZScript, one circle was positioned on the snout and one was positioned to the left of the snout. That’s all good.
However, visually, the two sides of the snout do not project evenly from the base zsphere. (See also, Symmetry_2.jpg.) Activate Symmetry works properly, but the model does not look symmetrical. (I have perspective turned off, and I use <shift> to align my views.
So, ironically, I would have to change one side but not the other; i.e., I would have to make the model asymmetrical to make it look symmetrical!
In fact, I did that. The model looked symmetrical, but, once again, Activate Symmetry did not work properly. I ran the ZScript a second time. Now, Activate Symmetry runs properly, but the model looks asymmetrical. Is there an explanation for this?
I apologize for peppering you with questions. However, my view of ZBrush is that to use it with any degree of proficiency (even for basic operations) you have to really understand how it works. I’ve never worked with any software that was a bigger pain in the @$$ to learn, but I also have never worked with any software that is so compelling in terms of what it can do.
Thanks,
Doc Pit
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