ZBrushCentral

Zsphere Rigging with multiple Subtools

Hi, I’m trying to rig with Zspheres but on a mesh with multiple subtools, is this possible? I’m only asking as I prefer to use this method than Transpose master, since I feel it yields better results. :slight_smile:

Hey there,

yeah i would really prefer to do all my posing with a ZSphere Rig, but there are two essential limitations: doesn’t work with Subtools and don’t even think about posing models with higher Polygon counts.

Hope that helps.

Thanks for the reply mate, I did find one alternative on youtube - http://www.youtube.com/watch?v=H_n9q8EVpqA

I’m wondering if this works well though. I’ve tried using Transpose Master many a time but always seem to get a lot of shearing and never optimal results. Guess it just takes a lot of practice :smiley:

You can use ZSphere rigging with Transpose Master:

  1. Create a combined mesh using Transpose Master.
  2. Select a ZSphere then press Rigging>Select Mesh and choose the mesh created at (1). Its name will begin ‘TPose#’.
  3. Rig and pose the mesh.
  4. Set Adaptive Skin>Density to 1.
  5. Press Adaptive Skin>Preview.
  6. Press Tool>Export and save the pose as an OBJ.
  7. Select the original ZTL (which has subtools).
  8. Press the Transpose Master TPose>SubT button. A dialog will appear asking if you would like to load a file from disk. Select the OBJ exported at (6).
  9. The pose will be transferred.

Thanks Marcus,

as i’ve said earlier, you never stop learning. It’s a horrible workflow, but it actually works :wink: