ZBrushCentral

Zsphere Rigging Root Joint moves Mesh unbound

Hey everybody,

I’m trying Zsphere Rigging with Transpose Master for the first time and have a strange issue. It can also be supposed to be that way, however I find it quite odd, which is why I’m asking :). Once I click Tpose Mesh with Zsphere, Grp, and Layer enabled I get my root joint, however when i try to move it into place, it deformes the whole model a bit even though it isn’t bound. Is this normal?

Here is a video:

Help is much appreciated :slight_smile:

Regards,

Sebastian