I not too comfortable with rigging using zspheres.
I read the doc and watched few tutorials that I was able to find but I think I’m still doing something wrong. What I don’t understand is how to get back the detailed model after rigging.
Here’s what I’m doing:
- created detailed human model (7 sub levels)
- as another subtool I made sphere skeleton for rigging.
- I cloned human model at 1subdlevel
- Selected zspere and selected human model as mesh , binded mesh, moved it to gesture I want.
- Now comes the problem the mesh is at 1subd level… how I can export it to 7 subd to match my detailed model? When Using adaptive skin and cranking up density it doesn’t get sub level form input model.
Please help