ZBrushCentral

Zsphere problem

Hi guys… I made a zsphere body where the left hand is touching the head… when I press A and Dynamesh…the hand is FUSED with the face…can I avoid it so that the surfaces are not fusing together when I dynamesh ? ???

thanks !:slight_smile:

bye

Mario

move the surfaces away from one another, when you’re done with dynamesh pose the arm/hand back into position.

Hi, thanks :slight_smile: but I was hoping in a more “automatic” way …maybe with a button that I did not press…

Actually it was a button you did press(dynamesh). Normally you model in a T-pose. You can make the adaptive skin and make many mods to it with subdivision levels before even needing Dynamesh, if at all. You’ll still have your base zsphere rig to bind to the mesh at a later time to pose your character. HTH

Thanks, yes maybe it’s better to do the T-pose … thanks:)