So I have this weird problem with ZSpheres in 4r4p2, the last time (being an idiot) I did not save
it or anything this time however I will.
With pictures and screenshots and the whole shabang.
I have not changed any settings when this happens, and as near as I can tell the settings are the
same in all other versions of ZBrush from 4.0 up till now.
The resulting mesh is not very useful at all, its like a psychotic mobius strip.
Here is the actual .ztl file:
And the all important screenshot:
The ZSphere thingy:
Preview with no changes to any settings:
Preview with density cranked up a bit in adaptive skin:
And on top of everything else shadows do weird stuff as well:
This problem reminds me of another thing that I thought was supposed to be happening that I
suspect now is a bug, using MeshInsert as a negative but that is another issue.
Any ideas on how to make this not happen with out restarting ZBrush would be splendid.
Cheers!
Mealea
Also: HYA ZBER!!!
Attachments





), ZBrush is defaulting to the Classic Skinning mode, although it is not switching on the button. The zspheres that you have drawn close to the body are being skinned at a higher resolution to best approximate the shape you have created.
)