ZBrushCentral

ZSphere Mesh Edges

I have been having a problem with ZSphere Mesh Edges.I’m sure that the answer to my question is somewhere out there but i am having a hard time finding it.So if there is anyone who could point me in the right direction i will appreciate it.Below is an example picture of the problem i am having.The head was created with ZSpheres and is now an adaptive skin.
ZSphere-Mesh-Edges.jpg

Well, it’s kind of hard to know what’s happening with only being able to see the mesh and not the ZSpheres that were used to create it. At a guess, though, I’d say that either you have more than one ZSphere connecting to the same “face” of the parent ZSphere or a case where ZSpheres are too close together.

The FAQ>ZSpheres section here at ZBC goes into this in more detail.

ZSphere-Mesh-Edges-Detail.jpg

I will check The FAQ>ZSpheres section out also.

Ok i done some research including The FAQ>ZSpheres section,but i still don’t know how to get around these spots.

Picture 1 shows the problem area,the outer circle marking the whole area effected by it and the small inner circle marking the spot that is the worst.

Picture 2 is simply showing the different sub-division levels.

To me it looks like i have created triangles somehow but i do not know what i have done to do this.And if it is triangles then is there something i can do to avoid this on my later models.Any help appreciated.
Thanks in advance.

ZSphere-Mesh-Edges-Poly-Zoo.jpg

Attachments

ZSphere-Mesh-Edges-Snapshot.jpg