Hi,
I’m working with zbrush 3.5, in which i’m getting a problem with the topology of the polymesh as shown in the picture attached here.
“A” is the current case when I draw zspheres as shown in the picture, I want the topology to be like “B” that I have drawn in the picture.
I saw many artists using this way of building basemesh of a bust, and in their zbrush 3.5, somehow the zspheres give them a neat topology and completed mesh (unlike the half mesh of the root sphere in zspheres1).
I’m surprised how is it happening with zbrush 3.5 ?
Please help. Thank you.
