Is it possible to imort an existing object into zbrush, build a zphere armeture to fit it, and then bind the armeture to it?
yes, yes and yes
Thanks for the reply. I also just found the info on transpose. I’ve run through the demo a couple of weeks ago and I’m pretty much loving this program. And after I saw the video on UV master I’ve already began setting aside funds for this. Now if their were only a promotional sale to speed me on my way.