ZBrushCentral

zSketches by DOPEPOPE

zSWAMPTHING_by_dopepope-.jpg

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zSWAMPTHING_by_dopepope-.jpg

Whoa, he looks like he is made from the Earth directly, very cool, plus he has an interesting head shape.

Saw you at the Summit and in the workshops, just giving you a shout out!

@takai thanks a lot man. It was cool meeting you and everyone else involved in that summit. Fun stuff.

zSWAMPTHING_alt_by_dopepope-.jpg

zDURONTUS_HEAD_loRes_by_dopepope.jpg

3D MODEL HERE.

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zDURONTUS_HEAD_loRes_by_dopepope.jpg

zDURONTUS_tpose-wire_by_dopepope.jpg

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zDURONTUS_tpose-wire_by_dopepope.jpg

zDURONTUS_FULL_loRes_by_dopepope.jpg

3D MODEL HERE.

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zDURONTUS_FULL_loRes_by_dopepope.jpg

zMARVEL_GODZILLA_full_by_dopepope.jpg

MARVEL COMICS GODZILLA.

3D MODEL HERE.

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zMARVEL_GODZILLA_full_by_dopepope.jpg

zMARVEL_GODZILLA_by_dopepope.jpg

MARVEL COMICS GODZILLA.

3D MODEL HERE.

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zMARVEL_GODZILLA_by_dopepope.jpg

Lol, nice. I remember that old guy.

I hate to even bring it up but… Godzuki?
Nope, nevermind, forget I said that. :wink:

Ah, thank you Wyatt. No plans on a Godzooki, yet anyway. lol.

zApocalypse_new_render_by_dopepope.jpg

Reworked an old model.

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zApocalypse_new_render_by_dopepope.jpg

That is one bad ass Apocalypse dude, totally love it, just the head is too shiny and metal like, In my opinion its more of like a gray alien skin type of a thing.

But looks cool any ways.:wink:

zApocalypse_new_render_alt_by_dopepope-.jpg

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zApocalypse_new_render_alt_by_dopepope-.jpg

Thanks a lot for the feedback @3d.manic I struggle with skin often. It can look either too shiny metallic, or way too flat and matte. can’t nail the ‘skin’ aspect very well yet. Still practicing and experimenting.

Alright, it looks gr8 any ways man, try looking at some tutorials of photorealistic skin, i saw a zbrush workshops one but never got arround to get one…:smiley:

Might be as simple as adding a pass for SSS (Sub Surface Scattering). Also, you may want to revisit the ZBrush Summit’s presentation by the two judges of Face Off. Glenn stated that you want to start off with you’re lightest shade first and progressively get darker. I know he was making a demon, but the process should be the same.

@vector_ride been meaning to watch that video. Thanks for the reminder.

zKUMONGA_by_dopepope_lo.jpg
KUMONGA for the GODZILLA: HERITAGE project.
3D MODEL HERE.

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zKUMONGA_by_dopepope_lo.jpg

zKUMONGA_alt_by_dopepope.jpg
My first KEYSHOT render. I have so much to learn.

Kumonga_progress_by_dopepope.jpg

Progress shots.

Kumonga_wip_by_dopepope.jpg

Preliminary shots.

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zKUMONGA_alt_by_dopepope.jpg

Kumonga_progress_by_dopepope.jpg

Kumonga_wip_by_dopepope.jpg